All Projects → FBast → Reflexityai

FBast / Reflexityai

Licence: mit
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity

Programming Languages

csharp
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This framework allow you to design an Utility AI using a node graph editor provided by xNode. It is a free asset, implementation of the DILL design pattern and compatible with the Unity Engine. If you found any bugs or have any requested features please use the Issues tab.

Check the wiki for in depth informations !

As example, this is a tank arena game using Unity assets and the xNodeUtilityAI framework in order to create an AI tournament among my students :

Screenshot_195

Source code available here : https://github.com/FBast/TankArena

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