All Projects → stuntrally → Stuntrally

stuntrally / Stuntrally

Licence: gpl-3.0
The main repository containing Stunt Rally sources and game data. A 3D racing game based on VDrift and OGRE with track editor.

Programming Languages

cpp
1120 projects

Projects that are alternatives of or similar to Stuntrally

Veloren
[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World
Stars: ✭ 868 (+176.43%)
Mutual labels:  game, multiplayer, 3d, terrain
Openrct2
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Stars: ✭ 10,115 (+3121.34%)
Mutual labels:  cmake, game, multiplayer, simulation
Pioneer
A game of lonely space adventure
Stars: ✭ 979 (+211.78%)
Mutual labels:  game, 3d, simulation, physics
Mundus
A 3D world/level editor built with Java, Kotlin & libGDX.
Stars: ✭ 164 (-47.77%)
Mutual labels:  game, 3d, terrain, editor
Dustracing2d
Dust Racing 2D is a traditional top-down car racing game including a level editor.
Stars: ✭ 199 (-36.62%)
Mutual labels:  game, car, physics
Betterspades
BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
Stars: ✭ 112 (-64.33%)
Mutual labels:  game, multiplayer, openal
Rustarok
Multiplayer, fast-paced Moba style game
Stars: ✭ 223 (-28.98%)
Mutual labels:  game, multiplayer, 3d
Openloco
An open source re-implementation of Chris Sawyer's Locomotion
Stars: ✭ 504 (+60.51%)
Mutual labels:  cmake, game, simulation
Limonengine
3D FPS game engine with full dynamic lighting and shadows
Stars: ✭ 331 (+5.41%)
Mutual labels:  openal, 3d, physics
Openswe1r
An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
Stars: ✭ 236 (-24.84%)
Mutual labels:  game, openal, 3d
Open Builder
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
Stars: ✭ 569 (+81.21%)
Mutual labels:  cmake, game, multiplayer
Game Dogfight
Air to air combat game, created in Python 3 using HARFANG 3D.
Stars: ✭ 41 (-86.94%)
Mutual labels:  game, simulation, physics
Spirit
Atomistic Spin Simulation Framework
Stars: ✭ 67 (-78.66%)
Mutual labels:  cmake, simulation, physics
Openage
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
Stars: ✭ 10,712 (+3311.46%)
Mutual labels:  cmake, game, multiplayer
Engine
A basic cross-platform 3D game engine
Stars: ✭ 208 (-33.76%)
Mutual labels:  cmake, game, 3d
Magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
Stars: ✭ 3,728 (+1087.26%)
Mutual labels:  cmake, game, 3d
Gazebo
Open source robotics simulator.
Stars: ✭ 404 (+28.66%)
Mutual labels:  simulation, physics, gui
Psrealvehicle
Plugin for Unreal Engine 4 with simple force-driven vehicle simulation
Stars: ✭ 92 (-70.7%)
Mutual labels:  vehicle, simulation, physics
Openspades
Compatible client of Ace of Spades 0.75
Stars: ✭ 769 (+144.9%)
Mutual labels:  cmake, game, multiplayer
Warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Stars: ✭ 2,094 (+566.88%)
Mutual labels:  cmake, game, multiplayer

Stunt Rally - game based on VDrift and OGRE, with Track Editor
Copyright (C) 2010-2021  Crystal Hammer and contributors

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

The license GNU GPL 3.0 applies only to code written by us.
Which is in source dir, subdirs: editor, network, ogre and road.
Libraries used have their own licenses.
For data licenses look in various .txt files in data subdirs.

Links

Homepage: http://stuntrally.tuxfamily.org/

Releases: (GNU/Linux binaries, Windows installer) https://sourceforge.net/projects/stuntrally/files/ Sources: https://github.com/stuntrally/

Forums: (Report bugs, issues, etc): http://forum.freegamedev.net/viewforum.php?f=77

Screenshots: (galleries from all versions) http://stuntrally.tuxfamily.org/gallery

Videos: (gameplay and editor) http://www.youtube.com/user/TheCrystalHammer


Description

The game features 173 tracks in 34 sceneries and 25 vehicles. Game modes include: Single Race, Tutorials, Championships, Challenges, Multiplayer and Split Screen. Also Replays and Ghost drive are present.

The Track Editor allows creating and modifying tracks. Both run on GNU/Linux and Windows.

The game aims at a rally style of driving (like in Richard Burns Rally), with possible stunt elements (jumps, loops, pipes) and uses a 3D spline generated road.

For full features list check our Wiki: http://stuntrally.tuxfamily.org/wiki/doku.php?id=features


Hardware requirements

The minimum hardware is: CPU: with 2 cores, above 2.0GHz, GPU: GeForce 9600 GT or Radeon HD 3870, with Shader Model 3.0 supported and 256 MB GPU RAM (512 on Higher).

A good GPU for smooth play on Higher preset is GTX 560 Ti (no effects). Integrated GPUs or laptops don't handle the game well or at all.


Running

Localized help for new users, is on the Welcome screen shown at game start. Or press Ctrl-F1 to show it. It also has game related Hints.

In game, Esc/Tab key shows/hides GUI. At first, open Options to adjust Screen resolution, pick graphics preset according to your GPU and restart. Open Options tab Input, to see or reassign keys, or configure a game controller.

If you have problems running, read Wiki page [Running]. All settings and logs are saved to user folder (see [Paths]).

Feedback

Be sure you've read [Read before posting] topic first: http://forum.freegamedev.net/viewtopic.php?f=78&t=3814

If that didn't help, report on IRC: #stuntrally on freenode, or create a topic on Forum [SR Bugs & Help].

Editor

In editor, F1 (or tilde) key shows/hides GUI, press Ctrl-F1 to read what can be edited and how. Tab key switches between Camera and Edit modes.

There isn't (and won't be) an undo function - hit F5 to reload last track state, and F4 to save it (often). After each save, track can be tested in game.

Editor Tutorial page with 14 videos (total 64 min): http://stuntrally.tuxfamily.org/wiki/doku.php?id=editor

Have fun !


Compiling

For newest sources and how to compile them check project's Wiki page [Compiling]: http://stuntrally.tuxfamily.org/wiki/doku.php?id=compile


Help is welcomed

Track creators If you manage to create an interesting track, it could be released in future versions.

Translators If you want to help translating a language, check Wiki page [Localization].

Testers If you are able to build from sources, you can test and report bugs or suggestions.

Programmers If you know C++, OGRE or shaders, and could handle any of the [Roadmap] tasks.

Artists Editing meshes for game, uv unwrap, texturing etc. If you can record/edit sounds for games.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].