DiligentengineA modern cross-platform low-level graphics library and rendering framework
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DiligentcoreCore functionality of Diligent Engine
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PlotoptixData visualisation in Python based on OptiX 7.2 ray tracing framework.
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FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
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LiftVulkan Path Tracer with Optix Denoiser integration
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Unreal-Development-Guides-and-TipsHigh-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
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RTX-Mesh-ShadersDifferent mesh shading techniques using the NVIDIA RTX (Turing) technology.
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RayTracedGGXRay tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
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zig-gamedevBuilding game development ecosystem for @ziglang!
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NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
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dxr-path-tracingA DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
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Vanilla-RaytracedOfficial repository of Vanilla Raytraced resources pack.
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Nvidia Modded InfModified nVidia .inf files to run drivers on all video cards, research & telemetry free drivers
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rendering-fwRendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
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CLUSEK-RTVulkan based C++ ray-tracing game engine.
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Realsr Ncnn VulkanRealSR super resolution implemented with ncnn library
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QuartzVulkan RTX path tracer with a declarative ES7-like scene description language.
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PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
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Rfw RsFramework for playing around with rendering libraries in Rust
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LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
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Waifu2x Ncnn Vulkanwaifu2x converter ncnn version, runs fast on intel / amd / nvidia GPU with vulkan
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ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
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HeliosReal-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
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Kaleido3dNext Generation Renderer for Cross Platform Engine Development
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momoA Vulkan RTX Path Tracer
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docker-nvidia-glx-desktopMATE Desktop container designed for Kubernetes supporting OpenGL GLX and Vulkan for NVIDIA GPUs with WebRTC and HTML5, providing an open source remote cloud graphics or game streaming platform. Spawns its own fully isolated X Server instead of using the host X server, therefore not requiring /tmp/.X11-unix host sockets or host configuration.
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The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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SlangMaking it easier to work with shaders
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Vk mini path tracerA beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
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Vk denoiseDenoising a Vulkan ray traced image using OptiX denoiser
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RenderdocRenderDoc is a stand-alone graphics debugging tool.
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OcatThe Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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Wickedengine3D engine focusing on modern rendering techniques and performance.
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LumillyRenderMonte Carlo path tracing implementation on Rust
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Gears VkPowerful low-level C++20 rendering framework for Vulkan 1.2, including Real-Time Ray Tracing (RTX) support, built atop Auto-Vk.
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Vk raytraceRay tracing glTF scene with Vulkan
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PyoptixPython wrapper for NVIDIA OptiX Ray Tracing Engine
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DiligentsamplesSample projects demonstrating the usage of Diligent Engine
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ReshadeA generic post-processing injector for games and video software.
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Srmd Ncnn VulkanSRMD super resolution implemented with ncnn library
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ProtoTracer3D rendering and animation engine for multifaceted displays on microcontrollers
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Vrt🔅 Ray tracing library for Vulkan API (indev)
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4DViewsTest34DViews volumetric video with Unity DXR realtime ray tracing
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RaygunSimple Game Engine Focusing on Vulkan Ray Tracing
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ocatThe Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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rtx-voice-scriptA python script that takes an input MP3/FLAC and outputs an acapella/background noise stripped WAV using the power of NVIDIA's RTX Voice
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XUSGXUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
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RaytracedshadowsThis demo implements BVH construction and GPU traversal for rendering hard shadows.
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Photon-v2A program that takes photographs of a virtual world.
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ray-tracerA simple ray tracing engine
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