Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
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ClonerAn example of use of procedural instancing.
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QuadwarpQuadWarp sample code for Unity
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UnmaskforuguiReverse mask for uGUI element in Unity.
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UpmgitextensionThis package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
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Egameplay一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格
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42 subjectsAll Subjects of 42 School
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TorkArcade vehicle physics for Unity
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VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
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SNaCA multi-block solver for massively parallel direct numerical simulations (DNS) of fluid flows
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Pix2pixReal-time pix2pix implementation with Unity
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FluidX12Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.
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AterriblekingdomScripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
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stable-fluidsA minimal Stable Fluids inspired fluid solver with Python and NumPy.
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Hologramshader✏️ Test of an hologram material made in Unity.
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shallow-waterPython model solving the shallow water equations (linear momentum, nonlinear continuity)
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Mr Realtime TranslatorReal-time translation services in Mixed Reality. Core pieces to get audio from the mic in Unity and stream over a websocket to the Azure Translator API and process the responses - as you speak!
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UreplIn-game powerful REPL environment for Unity3D.
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puddle.jsAn ASCII/Node based fluid simulation library.
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Restclient🦄 Simple HTTP and REST client for Unity based on Promises, also supports Callbacks! 🎮
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jflowsimHighly interactive, thread-parallel Lattice Boltzmann CFD solver
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RedrunnerRed Runner, Awesome Platformer Game.
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EasybuttonsAdd buttons to your inspector in Unity super easily with this simple attribute
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unity-fluid-simulationA fluid simulation I made for a class assignment, based on work by Jos Stam.
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NodegraphprocessorNode graph editor framework focused on data processing using Unity UIElements and C# 4.6
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CaNSA code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
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UnitydbgdrawDbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.
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Fluid2dA versatile Python-Fortran CFD code that solves a large class of 2D flows
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HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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Gridfluidsim3dA PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
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Chisel.prototypeWork in progress prototype for the Chisel Level Editor, for Unity
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KinocontourContour line filter for Unity
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MeshdecimatorA mesh decimation library for .NET and Unity.
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C Sharp PromisePromises library for C# for management of asynchronous operations.
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OsmtrafficsimTrafficSim using Unity ECS 2019.3
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Socket.io Unitysocket.io client for Unity, power game client with node.js back-end
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PuppettestAn experiment in procedural dance animation
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UnityeditorjunkieEditor scripts to make working with the Unity Editor better.
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CosinegradientCosine gradient generator for Unity
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Il2cppinspectorPowerful automated tool for reverse engineering Unity IL2CPP binaries
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StandardgeometryshaderAn example of a geometry shader with Unity's standard lighting model support.
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LiquidsimulatorCellular Automaton 2D Liquid Simulator for Unity
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Lightmap Switching ToolTool that allows switching different baked lightmap sets on a unity scene at runtime.
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HspluginsVarious Honey Select plugins
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House Of CardsDisplay of Radiohead's House of Cards point cloud data
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