Dxbc2DxilDEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.
Stars: ✭ 21 (-98.96%)
Pbr projShader of PBR for Unity
Stars: ✭ 68 (-96.64%)
ParticlecloudvrcInteractable shader-based particle system for VRChat/Unity
Stars: ✭ 38 (-98.12%)
BonzomaticLive shader coding tool and Shader Showdown workhorse
Stars: ✭ 829 (-59.06%)
OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (-70.02%)
Hlsl2glslforkHLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Stars: ✭ 488 (-75.9%)
Fs2020 Vl3 Rotax915JMB VL3 Racing 915 iS aircraft for Flight Simulator 2020.
Stars: ✭ 45 (-97.78%)
HalomdNew demo version of Halo for the Mac.
Stars: ✭ 36 (-98.22%)
Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Stars: ✭ 113 (-94.42%)
Vk9Direct3D 9 compatibility layer using Vulkan.
Stars: ✭ 799 (-60.54%)
BakerboyA single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
Stars: ✭ 128 (-93.68%)
SlangMaking it easier to work with shaders
Stars: ✭ 627 (-69.04%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+477.68%)
Gpu Gems Book Source Code💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Stars: ✭ 567 (-72%)
GshadeGShade is a heavily modified fork of ReShade that features numerous improvements as well as a selectively-unlocked depth buffer for specific online games.
Stars: ✭ 97 (-95.21%)
NnaoNeural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Stars: ✭ 57 (-97.19%)
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Stars: ✭ 395 (-80.49%)
Ray Mmd🎨 The project is designed to create a physically-based rendering at mikumikudance.
Stars: ✭ 1,045 (-48.4%)
ShadercA collection of tools, libraries, and tests for Vulkan shader compilation.
Stars: ✭ 1,016 (-49.83%)
Hlsl To IspcHLSL-to-ISPC Utility Library
Stars: ✭ 37 (-98.17%)
HlslexplorerSee how hardware understands your HLSL
Stars: ✭ 91 (-95.51%)
ComputesharpA .NET 5 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Stars: ✭ 982 (-51.51%)
Unity Raymarching FrameworkA framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions
Stars: ✭ 129 (-93.63%)
MuseumLive coding rig for Channel 18 at SuperDeluxe
Stars: ✭ 30 (-98.52%)
StormshadeCustom reshade build (unlocked z-depth) + shader preset for Final Fantasy 14.
Stars: ✭ 83 (-95.9%)
Dahaka S EnbA Skyrim ENB preset with multiple weather settings.
Stars: ✭ 23 (-98.86%)
ProccharvfxProcedural character generation with Unity Shader Graph and VFX Graph
Stars: ✭ 114 (-94.37%)
UraymarchingRaymarching Shader Generator in Unity
Stars: ✭ 793 (-60.84%)
Shaderc RsRust bindings for the shaderc library.
Stars: ✭ 143 (-92.94%)
SgiStargate Invasion is a mod for Sins of a Solar Empire.
Stars: ✭ 67 (-96.69%)
NoiseshaderNoise shader library for Unity
Stars: ✭ 616 (-69.58%)
ParticlemotionvectorShows how to support rendering motion vectors within the standard particle system of Unity.
Stars: ✭ 97 (-95.21%)
Reshade ShadersA collection of post-processing shaders written for ReShade.
Stars: ✭ 589 (-70.91%)
ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Stars: ✭ 1,146 (-43.41%)
Super BlurScreen and UI gaussian blur for Unity
Stars: ✭ 543 (-73.19%)
KrafixGLSL cross-compiler based on glslang and SPIRV-Cross
Stars: ✭ 124 (-93.88%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (-76.4%)
Jl S Unity Blend Modes👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)
Stars: ✭ 62 (-96.94%)
HdrpvatexampleVAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Stars: ✭ 401 (-80.2%)
Cs2xTranspiles a C# subset to non .NET languages and runtimes. (Powered by Roslyn)
Stars: ✭ 97 (-95.21%)
HlsltoolsA Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Stars: ✭ 336 (-83.41%)
Reshade XhairA heavily customizable, fullscreen-compatible crosshair overlay for ReShade
Stars: ✭ 57 (-97.19%)
GlslangKhronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Stars: ✭ 2,034 (+0.44%)
3areal3AReal FF14
Stars: ✭ 121 (-94.02%)