UnityDOTS-ThesisBachelor's degree thesis on Unity DOTS architecture
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SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (-67.9%)
Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (-25.93%)
Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
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echoSuper lightweight Entity Component System framework for Haxe
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ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
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VertexAnimationVertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
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RockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 532 (+556.79%)
polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Stars: ✭ 74 (-8.64%)
spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
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FomalhautA clean, simple, c++14, Entity Component System like Overwatch ECS architecture
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js13k-ecsA 1kb entity component system, designed for Js13kGames
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KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Stars: ✭ 417 (+414.81%)
Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
Stars: ✭ 437 (+439.51%)
EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
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DefaultecsEntity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
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ecs🐰 Entity Component System
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Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (+30.86%)
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
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Pyro A linear Entity Component System
Stars: ✭ 125 (+54.32%)
LockstepECSFast Lockstep ECS Framework
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ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
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UsagiA hierarchical component entity system based game engine
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IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
Stars: ✭ 97 (+19.75%)
ShipyardEntity Component System focused on usability and speed.
Stars: ✭ 247 (+204.94%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (+3.7%)
EtengineRealtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Stars: ✭ 408 (+403.7%)
GodexGodex is a Godot Engine ECS library.
Stars: ✭ 307 (+279.01%)
D ZoneAn ambient life simulation driven by user activity within a Discord server
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EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Ecs.hppC++17 Entity Component System
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harmony-ecsA small archetypal ECS focused on compatibility and performance
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Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+20.99%)
EdynEdyn is a real-time physics engine organized as an ECS.
Stars: ✭ 113 (+39.51%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (-19.75%)
Ape EcsEntity-Component-System library for JavaScript.
Stars: ✭ 137 (+69.14%)
FlecsA fast entity component system (ECS) for C & C++
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EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
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rockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 617 (+661.73%)
ent-compA light, fast Entity Component System in JS
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TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
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Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Stars: ✭ 246 (+203.7%)
EcsA simple and easy to use entity-component-system C++ library
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Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Stars: ✭ 229 (+182.72%)
ECSEntity-Component-System
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apecsA petite entity component system
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hecsAn experimental ECS written in Javascript.
Stars: ✭ 16 (-80.25%)