UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
Stars: ✭ 174 (+461.29%)
unity-entity-component-systemA better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
Stars: ✭ 88 (+183.87%)
EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
Stars: ✭ 211 (+580.65%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (+109.68%)
ecsBuild your own Game-Engine based on the Entity Component System concept in Golang.
Stars: ✭ 68 (+119.35%)
Ore InfiniumOre Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
Stars: ✭ 139 (+348.39%)
EngoEngo is an open-source 2D game engine written in Go.
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Adria-DX11Graphics engine written in C++ using DirectX11
Stars: ✭ 87 (+180.65%)
Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
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SpartanengineGame engine with an emphasis on architectual quality and performance
Stars: ✭ 869 (+2703.23%)
EntityplusA C++14 Entity Component System
Stars: ✭ 181 (+483.87%)
echoSuper lightweight Entity Component System framework for Haxe
Stars: ✭ 41 (+32.26%)
CetechData driven game engine.
Stars: ✭ 142 (+358.06%)
rockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 617 (+1890.32%)
OpenageFree (as in freedom) open source clone of the Age of Empires II engine 🚀
Stars: ✭ 10,712 (+34454.84%)
harmony-ecsA small archetypal ECS focused on compatibility and performance
Stars: ✭ 33 (+6.45%)
Entitas 2d RoguelikeRewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Stars: ✭ 110 (+254.84%)
ECSEntity-Component-System
Stars: ✭ 122 (+293.55%)
entropyFramework for making games and not only games in entity system manner.
Stars: ✭ 15 (-51.61%)
SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (-16.13%)
Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+10054.84%)
Ecs.hppC++17 Entity Component System
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ashA Typescript port of Ash Framework - https://github.com/richardlord/Ash - an Actionscript 3 entity framework for game development
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Lumixengine3D C++ Game Engine - yet another open source game engine
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apecsA petite entity component system
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Unity Ecs RtsTrying to recreate a simple RTS game using Unity and pure ECS
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ECSSimple implement of ECS on C++
Stars: ✭ 13 (-58.06%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (+170.97%)
EcsThoughts about entity-component-system
Stars: ✭ 158 (+409.68%)
RASM3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Stars: ✭ 20 (-35.48%)
Ape EcsEntity-Component-System library for JavaScript.
Stars: ✭ 137 (+341.94%)
Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (+93.55%)
FlecsA fast entity component system (ECS) for C & C++
Stars: ✭ 2,201 (+7000%)
TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (-35.48%)
Pyro A linear Entity Component System
Stars: ✭ 125 (+303.23%)
ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Stars: ✭ 79 (+154.84%)
EdynEdyn is a real-time physics engine organized as an ECS.
Stars: ✭ 113 (+264.52%)
ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (-19.35%)
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (+241.94%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (-45.16%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+216.13%)
auroraA small entity-component-system game engine for real-time-strategy games.
Stars: ✭ 28 (-9.68%)
NetdynamicsData-oriented networking playground for the reliable UDP transports
Stars: ✭ 65 (+109.68%)
UGUIDOTSConverting UGUI to be DOTS compliant
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typed-ecstasyAn entity component system for TypeScript (and JavaScript), based on ashley
Stars: ✭ 25 (-19.35%)
EcsA simple and easy to use entity-component-system C++ library
Stars: ✭ 20 (-35.48%)
Lovetoys🍌 a full-featured Entity-Component-System framework for making games with lua
Stars: ✭ 252 (+712.9%)
OSISEntity Component System with network support (for haxe)
Stars: ✭ 40 (+29.03%)
ECSCombatA space battle simulation, based around Unity ECS framework
Stars: ✭ 81 (+161.29%)
ecs🐰 Entity Component System
Stars: ✭ 62 (+100%)
Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Stars: ✭ 246 (+693.55%)