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resonateBuilding generative VR worlds
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open-opsOpen Optimizing Parallelizing System
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civariumisometric software vivarium that simulates a mini civilization
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QuestWeaverProcedurally generated quests and stories for computer games.
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AsLib🎨: RPG map maker (paint tool)
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wfcGo port of the Wave Function Collapse algorithm
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caves2D Cave Exploration Game with Procedurally Generated Levels
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SceelixA procedural generation software for automating 2D/3D content creation.
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WeltenschaftOpen-Source terrain generator 🗺️
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LifeBrushA toolkit for painting agent-based mesoscale molecular simulations and illustrations.
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GraphTermGraphTerm: An aspirational DevOps and Container IDE Concept
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vengiHome of a voxel game engine and its tools (like a voxel editor)
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WaveCollapseFunctionUnity project that uses Wave Collapse Function to procedurally generate buildings
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libmapgenUnity native plugin for procedural world generation
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landscapeProcedural landscape
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procgenProcedural generation library
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worldThis is a fantasy world generation API and set of Go packages for the same.
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parallelizerSimplifies the parallelization of function calls.
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namegenA library and CLI program for generating random names, written in Go.
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wfcWave Function Collapse library in C, plus a command-line tool
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SpaceProjectA top-down 2D, procedurally generated space exploration and shooter game using libGDX. Kinda like Asteroids, only a little bigger.
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DrawSpaceSpace-game oriented rendering engine
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sprite-gen🎨 Procedurally generate 2D sprites
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SimpleErosionSimple C++ implementatoin of particle-based hydraulic erosion on a square grid
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zeoMultiplayer WebVR worlds made out of npm modules.
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multisshA multiprocessed library written in Python and utilising Paramiko.
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DungeonGeneratorProcedural Dungeon Generation with Python and Pygame
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aframe-lsystem-componentL-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
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flowing-terrainAlgorithm for creating 3 dimensional terrain maps and their likely watercourses.
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YACLibYet Another Concurrency Library
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java-multithreadCódigos feitos para o curso de Multithreading com Java, no canal RinaldoDev do YouTube.
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procjam2018Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
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blackoutProcedurally generated blackout poetry
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Drowsy💤🖌️ AI making tiny Bitsy video games. Features an experimental generative structure inspired by GANs and Genetic Algorithms
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Infinite-Runner-UltimateA cross-platform procedural environment generation and Endless Runner engine. Features real-time object pooling and includes an interactive level editor.
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procedural-art🌌 Procedural art with vanilla JavaScript
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MultiTileBlueNoiseStorage for blue noise textures, including mixed-tiling textures, in results/
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formaA Lua toolkit for computational geometry on a grid
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MetalCityMetalCity - a procedural night city landscape generator
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VR audioscapeGoogle Summer of Code 2017 project - VR application built with processing-android
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simplecov-parallelParallelism support for SimpleCov, currently only for CircleCI 1.0
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detoxdistributed tox (tox plugin to run testenvs in parallel)
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calderInteractive constraints for controlling the growth of procedural models.
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CubicNoise1D & 2D Random noise with bicubic interpolation
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voxigenVoxel handling library for game development, threaded generation/io/meshing with openGL rendering.
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