KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Stars: ✭ 417 (+329.9%)
Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Stars: ✭ 246 (+153.61%)
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
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LockstepengineA lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Stars: ✭ 376 (+287.63%)
Math EngineMathematical expression parsing and calculation engine library. 数学表达式解析计算引擎库
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UnityDOTS-ThesisBachelor's degree thesis on Unity DOTS architecture
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Ape EcsEntity-Component-System library for JavaScript.
Stars: ✭ 137 (+41.24%)
GeoticEntity Component System library for javascript
Stars: ✭ 97 (+0%)
OpenageFree (as in freedom) open source clone of the Age of Empires II engine 🚀
Stars: ✭ 10,712 (+10943.3%)
rockgoA developing game server framework,based on Entity Component System(ECS).
Stars: ✭ 617 (+536.08%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (-82.47%)
Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (-38.14%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+1.03%)
FlecsA fast entity component system (ECS) for C & C++
Stars: ✭ 2,201 (+2169.07%)
EdynEdyn is a real-time physics engine organized as an ECS.
Stars: ✭ 113 (+16.49%)
YageSimple game engine, written in C++
Stars: ✭ 7 (-92.78%)
Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+3145.36%)
ECSEntity-Component-System
Stars: ✭ 122 (+25.77%)
ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (-74.23%)
mine.js🌏 A voxel engine built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?)
Stars: ✭ 282 (+190.72%)
harmony-ecsA small archetypal ECS focused on compatibility and performance
Stars: ✭ 33 (-65.98%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (-13.4%)
ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Stars: ✭ 79 (-18.56%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (-32.99%)
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (+9.28%)
EcsA simple and easy to use entity-component-system C++ library
Stars: ✭ 20 (-79.38%)
Pyro A linear Entity Component System
Stars: ✭ 125 (+28.87%)
js13k-ecsA 1kb entity component system, designed for Js13kGames
Stars: ✭ 76 (-21.65%)
Ecs.hppC++17 Entity Component System
Stars: ✭ 25 (-74.23%)
Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Stars: ✭ 229 (+136.08%)
SpartanengineGame engine with an emphasis on architectual quality and performance
Stars: ✭ 869 (+795.88%)
EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
Stars: ✭ 211 (+117.53%)
GainputCross-platform C++ input library supporting gamepads, keyboard, mouse, touch
Stars: ✭ 636 (+555.67%)
spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
Stars: ✭ 25 (-74.23%)
Dmitrysengine[abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies
Stars: ✭ 119 (+22.68%)
Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
Stars: ✭ 605 (+523.71%)
HelenaFrameworkModern framework on C++20 for backend/frontend development.
Stars: ✭ 53 (-45.36%)
SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (-73.2%)
TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (-79.38%)
InputsystemAn efficient and versatile input system for Unity.
Stars: ✭ 1,013 (+944.33%)
ecs🐰 Entity Component System
Stars: ✭ 62 (-36.08%)
input-event🎹 Read and parse input device(like mouse, keyboard, joystick and IR-Remote)'s event data.
Stars: ✭ 45 (-53.61%)
UsagiA hierarchical component entity system based game engine
Stars: ✭ 44 (-54.64%)
ECSCombatA space battle simulation, based around Unity ECS framework
Stars: ✭ 81 (-16.49%)
apecsA petite entity component system
Stars: ✭ 17 (-82.47%)
EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Stars: ✭ 6,017 (+6103.09%)
EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Stars: ✭ 578 (+495.88%)
LowLevelInput.NetA thread safe and event driven LowLevelMouse and LowLevelKeyboard Hook
Stars: ✭ 32 (-67.01%)
echoSuper lightweight Entity Component System framework for Haxe
Stars: ✭ 41 (-57.73%)
polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Stars: ✭ 74 (-23.71%)
desktopExtendable calculator for the 21st Century ⚡
Stars: ✭ 85 (-12.37%)