Wisdom ShadersA Minecraft shaderspack. Offers high performance with high quality at the same time.
Stars: ✭ 132 (-94.91%)
Shader DoodleA friendly web-component for writing and rendering shaders.
Stars: ✭ 356 (-86.26%)
ThebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.
Stars: ✭ 4,070 (+57.08%)
Cuda Api WrappersThin C++-flavored wrappers for the CUDA Runtime API
Stars: ✭ 362 (-86.03%)
AparapiThe New Official Aparapi: a framework for executing native Java and Scala code on the GPU.
Stars: ✭ 352 (-86.41%)
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Stars: ✭ 395 (-84.75%)
HipsyclImplementation of SYCL for CPUs, AMD GPUs, NVIDIA GPUs
Stars: ✭ 377 (-85.45%)
slibsSingle file libraries for C/C++
Stars: ✭ 80 (-96.91%)
GlslVSIX Project that provides GLSL language integration.
Stars: ✭ 155 (-94.02%)
LaserThe HPC toolbox: fused matrix multiplication, convolution, data-parallel strided tensor primitives, OpenMP facilities, SIMD, JIT Assembler, CPU detection, state-of-the-art vectorized BLAS for floats and integers
Stars: ✭ 191 (-92.63%)
LibxsmmLibrary for specialized dense and sparse matrix operations, and deep learning primitives.
Stars: ✭ 518 (-80.01%)
Stdgpustdgpu: Efficient STL-like Data Structures on the GPU
Stars: ✭ 531 (-79.51%)
Optical Flow FilterA real time optical flow algorithm implemented on GPU
Stars: ✭ 146 (-94.37%)
HlslppMath library using hlsl syntax with SSE/NEON support
Stars: ✭ 153 (-94.09%)
VulkancoreVulkan 1.0 graphics and compute API bindings for .NET Standard
Stars: ✭ 162 (-93.75%)
Compute RuntimeIntel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
Stars: ✭ 593 (-77.11%)
Glchaos.p3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Stars: ✭ 590 (-77.23%)
Luminance RsType-safe, type-level and stateless Rust graphics framework
Stars: ✭ 632 (-75.61%)
CgmathA linear algebra and mathematics library for computer graphics.
Stars: ✭ 773 (-70.17%)
ShadermanConvert ShaderToy to Unity HLSL/CG
Stars: ✭ 734 (-71.67%)
NauNau - OpenGL + Optix 3D Engine
Stars: ✭ 18 (-99.31%)
Month Of ShadersOne GLSL shader for every day of the month August
Stars: ✭ 12 (-99.54%)
WagnerEffects composer for three.js
Stars: ✭ 930 (-64.11%)
glip-libAn OpenGL Image Processing Library (in C++/GLSL).
Stars: ✭ 14 (-99.46%)
Sparkle🎇 A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
Stars: ✭ 162 (-93.75%)
GlsltutoGLSL shaders tutorial
Stars: ✭ 168 (-93.52%)
ShaderworkshopInteractive GLSL fragment shaders editor made with Qt
Stars: ✭ 43 (-98.34%)
Godot ShadersA large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Stars: ✭ 988 (-61.87%)
RayrayA tiny GPU raytracer, using Zig and WebGPU
Stars: ✭ 59 (-97.72%)
GlslcanvasSimple tool to load GLSL shaders on HTML Canvas using WebGL
Stars: ✭ 1,067 (-58.82%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+351.49%)
VcSIMD Vector Classes for C++
Stars: ✭ 985 (-61.98%)
CekirdeklerMulti-device OpenCL kernel load balancer and pipeliner API for C#. Uses shared-distributed memory model to keep GPUs updated fast while using same kernel on all devices(for simplicity).
Stars: ✭ 76 (-97.07%)
ComputeA C++ GPU Computing Library for OpenCL
Stars: ✭ 1,192 (-53.99%)
Shadertoy React6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
Stars: ✭ 74 (-97.14%)
EmuThe write-once-run-anywhere GPGPU library for Rust
Stars: ✭ 1,350 (-47.9%)
GlsleditorSimple WebGL Fragment Shader Editor
Stars: ✭ 1,345 (-48.09%)
Glsl OptimizerGLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Stars: ✭ 1,506 (-41.88%)
ComputesharpA .NET 5 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Stars: ✭ 982 (-62.1%)
ShadergumUnity3D GPU Sculpt & Morph
Stars: ✭ 125 (-95.18%)
ImpalaAn imperative and functional programming language
Stars: ✭ 118 (-95.45%)
Polygon WindWind shader for low poly assets in Unity.
Stars: ✭ 119 (-95.41%)
ReshadeA generic post-processing injector for games and video software.
Stars: ✭ 2,285 (-11.81%)
Retrace.glCreate, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
Stars: ✭ 149 (-94.25%)
Glsl GodraysThis module implements a volumetric light scattering effect(godrays)
Stars: ✭ 155 (-94.02%)
ThorinThe Higher-Order Intermediate Representation
Stars: ✭ 116 (-95.52%)
React ReglReact Fiber Reconciler Renderer for Regl WebGL
Stars: ✭ 171 (-93.4%)
tbslasA parallel, fast solver for the scalar advection-diffusion and the incompressible Navier-Stokes equations based on semi-Lagrangian/Volume-Integral method.
Stars: ✭ 21 (-99.19%)
YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
Stars: ✭ 25 (-99.04%)
Langterm🕹️ WebGL-based VT220 emulator, made as a learning example and frontend for a text adventure
Stars: ✭ 35 (-98.65%)
GaiaskyMirror of Gaia Sky repository hosted on Gitlab: https://gitlab.com/langurmonkey/gaiasky
Stars: ✭ 162 (-93.75%)
Spirv VmVirtual machine for executing SPIR-V
Stars: ✭ 173 (-93.32%)