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Clustering-DatasetsThis repository contains the collection of UCI (real-life) datasets and Synthetic (artificial) datasets (with cluster labels and MATLAB files) ready to use with clustering algorithms.
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rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
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multi-task-defocus-deblurring-dual-pixel-nimatReference github repository for the paper "Improving Single-Image Defocus Deblurring: How Dual-Pixel Images Help Through Multi-Task Learning". We propose a single-image deblurring network that incorporates the two sub-aperture views into a multitask framework. Specifically, we show that jointly learning to predict the two DP views from a single …
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aisaAISA is a Software 3D Engine written in TypeScript.
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uoaisCodes of paper "Unseen Object Amodal Instance Segmentation via Hierarchical Occlusion Modeling", ICRA 2022
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Crystal-Caustics💎 Approximated crystal caustics effect in Unity.
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ssrReact Server-Side Rendering Example
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smallpt☀️ The Rosetta smallpt (small path tracing) project
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Legion-EngineRythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
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zpySynthetic data for computer vision. An open source toolkit using Blender and Python.
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THREE.HighresHigh resolution and depth rendering to PNG for Three.js
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NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
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font8x8-rs8x8 monochrome bitmap fonts for rendering. Implemented in Rust.
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genstarGeneration of Synthetic Populations Library
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table-evaluatorEvaluate real and synthetic datasets with each other
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pathtracer-webgl2Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.
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Iyan3dIyan 3D Professional Edition - 3D animation app for iOS
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UniRateUnity plugin to easily manage the application frame rate and rendering interval. Preventing battery power consumption and device heat, especially on mobile platforms.
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PROBOT AnnoROS Packages for PROBOT Anno.
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swengineStarWind Game Engine
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SLProjectSLProject is a platform independent 3D computer graphics scene graph library. Read more on:
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GrabNetGrabNet: A Generative model to generate realistic 3D hands grasping unseen objects (ECCV2020)
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ph-pdf-layoutJava library for creating fluid page layouts with Apache PDFBox. Supporting multi-page tables, different page layouts etc.
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kuka rlReinforcement Learning Experiments using PyBullet
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colidrCoherent Line Drawing implementation in Go.
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praxExperimental rendering library geared towards hybrid SSR+SPA apps. Focus on radical simplicity and performance. Tiny and dependency-free.
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DeepShadowMapReal-Time Deep Shadow Maps for Unity3D
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blender-colabRender Blender 3.x and 2.9x scenes with Google Colaboratory
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bismlImplementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights
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drl graspingDeep Reinforcement Learning for Robotic Grasping from Octrees
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rendiationRendiation Rendering Framework
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VisDA2020VisDA2020: 4th Visual Domain Adaptation Challenge in ECCV'20
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game-feature-learningCode for paper "Cross-Domain Self-supervised Multi-task Feature Learning using Synthetic Imagery", Ren et al., CVPR'18
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RenderingX12Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
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SDMetricsMetrics to evaluate quality and efficacy of synthetic datasets.
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ldviewReal-time 3D viewer for displaying LDraw models
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Three-Filters-to-NormalThree-Filters-to-Normal: An Accurate and Ultrafast Surface Normal Estimator (RAL+ICRA'21)
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volrendPlenOctree Volume Rendering (supports CUDA & fragment shader backends)
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Fall2021Base repository for Dartmouth's CS87/287 (Fall 2021).
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sceneryFlexible VR Visualisation for Volumetric and Geometric Data on the Java VM, powered by Kotlin and Vulkan
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DuBLF DuBlastQuick Playblast tool for Blender
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surface splattingOpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
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gamedevguideGame Development & Unreal Engine Programming Guide
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sokol gpMinimal modern efficient cross platform 2D graphics painter in C
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glTextCross-platform single header text rendering library for OpenGL
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DeepEchoSynthetic Data Generation for mixed-type, multivariate time series.
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augraphyAugmentation pipeline for rendering synthetic paper printing, faxing, scanning and copy machine processes
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Nexus🖼️ Actionscript 3, GPU accelerated 2D game engine using Stage3D
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Robotics-Object-Pose-EstimationA complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task.
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multi-contact-graspingThis project implements a simulated grasp-and-lift process in V-REP using the Barrett Hand, with an interface through a python remote API.
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SoftRendererA SoftRenderer for learning purpose.
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pbrtbookpbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
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isometric-rendersCreates high-resolution isometric screenshots of Minecraft's game objects
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