sdf-2dA graphics library to enable the real-time rendering of 2D signed distance fields on the web.
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raymarchingCode for my raymarching in GLSL workshop series
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radarOpenGL 4 PBR engine
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ofxShadertoyAddon for openFrameworks that sets up and loads Shadertoy (http://www.shadertoy.com) shaders
Stars: ✭ 77 (+381.25%)
MTTransitionsiOS Transitions ports from GL-Transitions.
Stars: ✭ 178 (+1012.5%)
spritekit-water-node🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯
Stars: ✭ 82 (+412.5%)
qml-glsl-coderlive editor of GLSL fragment shaders based on Qt / QML
Stars: ✭ 19 (+18.75%)
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Stars: ✭ 62 (+287.5%)
glNoiseA collection of GLSL noise functions for use with WebGL with an easy to use API.
Stars: ✭ 185 (+1056.25%)
three-noiseSimple gradient noise library for use with Three.js. Now with fBm!
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vector-mathShader-math in haxe: library for GLSL vector operations, complete with swizzles and all
Stars: ✭ 30 (+87.5%)
PhaserCHOPA TouchDesigner channel operator for phase-staggered animations
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ShaderBoySimple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
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fftWaterOcean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water
Stars: ✭ 20 (+25%)
sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
Stars: ✭ 16 (+0%)
wasm-raytracera performance comparison of a simple raytracer in JavaScript, asm.js, WebAssembly, and GLSL
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fftpackDouble precision version of fftpack
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ModularMusicVisualizerProject in Hiatus, unmaintained, being rewritten privately. Will Open Source when stuff is ready. Project will be Renamed.
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WaterColoropenframeworks parametric shader effect watercolor
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glsl-editor💾 A simple WebGL shader editor
Stars: ✭ 20 (+25%)
AndroidGLKitAndroidGLKit provides OpenGL ES 2.0 boilerplate codes for Android.
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GLSL-howtorandom code that I use/write
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NobleRTA Minecraft shaderpack that enhances one's experience with the help of good-looking graphics and light simulations.
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minigdxMinimalist Game Framework using Kotlin Multiplatform
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glsl-doodleDrawing patterns with glsl shaders on modern browsers.
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pixi-sdf-textSigned distance field text implementation for PixiJS
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basegl-oldA blazing fast WebGL drawing API.
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Messier87A realtime raytracing blackhole renderer
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ShaderWriterLibrary used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
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PyGraphicsGuiA "CookieCutter" for a Pythonic GUI with custom graphics - clone this to jump-start your project and learn how to integrate between ModernGL and Tkinter on Python3.6.
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glsl-smaaSMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
Stars: ✭ 54 (+237.5%)
nuanceA tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
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pilkaAnother live-coding tool for creating shader demos, Vulkan+Wgpu powered.
Stars: ✭ 84 (+425%)
TD-Flow-ABSReal-time Flow-based Image and Video Abstraction in TouchDesigner.
Stars: ✭ 72 (+350%)
glslcSimple GLSL compilation checker that uses the display driver
Stars: ✭ 24 (+50%)
FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Stars: ✭ 81 (+406.25%)
linter-glslAtom package that lints GLSL shaders on the fly.
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haxe-shaderfunlyapunov fat fractals haxe prodecure
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frag3d.jsWebGL shader tools
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shaderviewA GLSL shader development tool for the LÖVE game framework.
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glsl-layoutNo description or website provided.
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defisheyeconvert ricoh-theta dual fisheye video to equirectangular format
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adaA general porpose OpenGL app library
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AlizaMSDICOM Viewer
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