magnum-extrasExtras for the Magnum C++11/C++14 graphics engine
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DiligentengineA modern cross-platform low-level graphics library and rendering framework
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Manim TutorialA tutorial for manim, a mathematical animation engine made by 3b1b
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raytracing-goA simple Go library for 3D ray-tracing rendering, implementing the book Ray Tracing in One Weekend. 📸
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opengl-demosA list of small OpenGL applications to demonstrate concepts of Computer Graphics
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CsgnetCSGNet: Neural Shape parser for Constructive Solid Geometry
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FourFour: WebGL made easier -
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TomvizCross platform, open source application for the processing, visualization, and analysis of 3D tomography data
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Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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Uranium A Python framework for building Desktop applications.
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CenoGLa 3D graphics engine without graphics libs
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Tf flameTensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
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Learningdirectx12This repository is intended to be used as a code repository for learning DirectX 12.
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Nova RsNova Renderer, but in Rust
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Awesome Creative CodingCreative Coding: Generative Art, Data visualization, Interaction Design, Resources.
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Flame pytorchThis is a implementation of the 3D FLAME model in PyTorch
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oasis-engine.github.ioThis is the documentation of Oasis Engine. Guides, APIs, demos, everything about documentation is included here.
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Three.ktThree.js port for the JVM (desktop)
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Berserk[WIP] High performance 3D graphics game engine
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Gltf ViewerglTF 2.0 Viewer written in Rust
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Adria-DX12Graphics engine written in C++/DirectX12
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TinyrendererA brief computer graphics / rendering course
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Go Ngine[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
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NebularenderA powerful physically based renderer with a fully featured editor.
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Yggdrasil-LegacyExperimental Vulkan Renderer / Game Engine written in C++20.
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VkquakeVulkan Quake port based on QuakeSpasm
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DensepointDensePoint: Learning Densely Contextual Representation for Efficient Point Cloud Processing (ICCV 2019)
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saddy-graphics-engine-2dSaddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
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Yocto GlYocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
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Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
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RendererA shader-based software renderer written from scratch in C89
Stars: ✭ 1,366 (+934.85%)
Assetkit🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also called (AssetIO)
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Wolf.engineThe Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
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ErizoFast native STL viewer
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NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
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EmergentThis is the new version of the emergent neural network simulation software, written now in Go (golang)
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Basehttps://www.researchgate.net/profile/Rajah_Iyer
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Sceneform SamplesSceneform samples for 3D rendering for ARCore in Java.
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ness-engineNessEngine is a 2D rendering engine for games
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vtkplotlibWrap up VTK (python 3D graphics library) into an easy to use 3D equivalent of matplotlib
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HexonAstral Arcade
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FabglDisplay Controller (VGA, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal for the ESP32
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OsgearthA 3D Mapping Engine & SDK for OpenSceneGraph.
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KsimThe little simulator that could.
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FspyA cross platform app for quick and easy still image camera matching
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ServerCasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
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VktkVulkan Toolkit
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morphologicaA library of supporting code for numerical modelling (JSON config, HDF5 data, Modern OpenGL visualization)
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Earth Defender🚀 A distributed soft real-time 3D single/multiplayer game build with Erlang/OTP and Three.js
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PmtechLightweight, multi-platform, data-oriented game engine.
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GITechDemoGlobal illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
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magnum-singlesSingle-header libraries from the Magnum engine
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fsharp-3d-and-gamedevResources on 3D Graphics Programming and Game Development in F#
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keikanAn elegant (imo) rendering engine written in Rust.
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