Adria-DX11Graphics engine written in C++ using DirectX11
Stars: ✭ 87 (+383.33%)
Mutual labels: graphics-engine, entity-component-system, deferred-rendering, shadow-mapping, physically-based-rendering, normal-mapping, volumetric-lighting, tone-mapping, depth-of-field, screen-space-ambient-occlusion, volumetric-clouds, tiled-deferred, clustered-deferred
GITechDemoGlobal illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Stars: ✭ 45 (+150%)
Mutual labels: graphics-engine, motion-blur, deferred-rendering, shadow-mapping, physically-based-rendering, screen-space-reflections, volumetric-lighting
ElkEngineSimple graphics engine used as submodule in many of my projects
Stars: ✭ 54 (+200%)
Mutual labels: graphics-engine, physically-based-rendering
Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+17388.89%)
Mutual labels: entity-component-system, directx12
Overload3D Game engine with editor
Stars: ✭ 335 (+1761.11%)
Mutual labels: graphics-engine, physically-based-rendering
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (+2555.56%)
Mutual labels: graphics-engine, entity-component-system
3D-Engine-OpenGL-43D Graphics Engine For Games | C++ OpenGL 4.1
Stars: ✭ 19 (+5.56%)
Mutual labels: graphics-engine, normal-mapping
Arcane Engine3D C/C++ Game Engine - Created By Brady Jessup
Stars: ✭ 242 (+1244.44%)
Mutual labels: graphics-engine, physically-based-rendering
DiligentengineA modern cross-platform low-level graphics library and rendering framework
Stars: ✭ 2,142 (+11800%)
Mutual labels: graphics-engine, directx12
RasterizerCPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
Stars: ✭ 77 (+327.78%)
Mutual labels: deferred-rendering, shadow-mapping
limitless-engineOpenGL C++ Graphics Engine
Stars: ✭ 95 (+427.78%)
Mutual labels: graphics-engine, normal-mapping
spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
Stars: ✭ 25 (+38.89%)
Mutual labels: entity-component-system
isosurfaceIsosurface extraction using Marching Cubes and pure WebGL.
Stars: ✭ 66 (+266.67%)
Mutual labels: normal-mapping
Yggdrasil-LegacyExperimental Vulkan Renderer / Game Engine written in C++20.
Stars: ✭ 20 (+11.11%)
Mutual labels: graphics-engine
MiniRTSA game engine to learn about game engine development
Stars: ✭ 99 (+450%)
Mutual labels: deferred-rendering
saddy-graphics-engine-2dSaddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
Stars: ✭ 51 (+183.33%)
Mutual labels: graphics-engine
ECS-Networking-HaxeEntity Component System architecture with networking support, component state synchronization + RPC
Stars: ✭ 16 (-11.11%)
Mutual labels: entity-component-system
DirectX12Various DirectX12 examples.
Stars: ✭ 17 (-5.56%)
Mutual labels: directx12
Direct3d12-EngineThe Game Engine To Help Learn Direct 3D 12
Stars: ✭ 13 (-27.78%)
Mutual labels: directx12
D3D12RendererCustom renderer and physics engine written from scratch in C++/Direct3D 12.
Stars: ✭ 17 (-5.56%)
Mutual labels: directx12