Wolf.engineThe Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
MosLightweight game engine.
DiligentengineA modern cross-platform low-level graphics library and rendering framework
LuminoLumino is a framework for building real-time graphics applications.
Go Ngine[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Basehttps://www.researchgate.net/profile/Rajah_Iyer
ServerCasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
FabglDisplay Controller (VGA, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal for the ESP32
PmtechLightweight, multi-platform, data-oriented game engine.
LumeCreate CSS3D/WebGL applications declaratively with HTML. Give regular DOM elements shadow and lighting.
Cpp 3d Game Tutorial SeriesC++ 3D Game Tutorial Series is a YouTube tutorial series, whose purpose is to help all those who want to take their first steps in the game development from scratch.
Simple2d🎮 Simple, open-source 2D graphics for everyone
Manim TutorialA tutorial for manim, a mathematical animation engine made by 3b1b
RenduA simple realtime graphics playground for experimentations.
MagnumLightweight and modular C++11 graphics middleware for games and data visualization
Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
Learningdirectx12This repository is intended to be used as a code repository for learning DirectX 12.
oasis-engine.github.ioThis is the documentation of Oasis Engine. Guides, APIs, demos, everything about documentation is included here.
makmaMakma is a deferred Vulkan renderer written in C++.
Adria-DX12Graphics engine written in C++/DirectX12
ElkEngineSimple graphics engine used as submodule in many of my projects
saddy-graphics-engine-2dSaddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
ShaderToy.NETNative shadertoy-compatible GLSL playground in .NET framework Environment
inanityCross-platform C++ game engine.
NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
WasabiWasabi Vulkan Game Engine
ness-engineNessEngine is a 2D rendering engine for games
morphologicaA library of supporting code for numerical modelling (JSON config, HDF5 data, Modern OpenGL visualization)
GITechDemoGlobal illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
kinietaA Fast Animation Engine with an Intuitive API
RavEngineA fast, easy to use C++20 3D game library for modern computers
VitroExperimental C++20 multiplatform graphics engine.
LiftVulkan Path Tracer with Optix Denoiser integration
TermGL2D & 3D graphics engine in the terminal [C/C++]
CenoGLa 3D graphics engine without graphics libs