a star on gridsBest practices for implementing A* with a focus on four- and eight-connected grid worlds.
Stars: ✭ 23 (-62.3%)
uastarMinimal A* implementation in C. No dynamic memory allocation.
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Python TcodA high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
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RoguesharpA .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
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Laravel TracerShows the path of each blade file loaded in a template
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EcsECS for Unity with full game state automatic rollbacks
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unity-dijkstras-pathfindingDijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
Stars: ✭ 80 (+31.15%)
09 Zombierunner OriginalFirst person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
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LineSegmLine Segmentation of Handwritten Documents using the A* Path Planning Algorithm
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NavMeshDemoUnity client navmesh export to server for pathfinding
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NavmeshplusUnity NavMesh 2D Pathfinding
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Any Angle PathfindingA collection of algorithms used for any-angle pathfinding with visualisations.
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Algorithms VisualiserAlgorithms Visualiser is an opensource project made using ReactJS. Visualise Algorithms on Sorting, Pathfinding, Searching, Word Search, Backtracking.
Stars: ✭ 290 (+375.41%)
VisualizerA single-page website aiming to provide innovative and intuitive visualizations of common and AI algorithms.
Stars: ✭ 163 (+167.21%)
CLF reactive planning systemThis package provides a CLF-based reactive planning system, described in paper: Efficient Anytime CLF Reactive Planning System for a Bipedal Robot on Undulating Terrain. The reactive planning system consists of a 5-Hz planning thread to guide a robot to a distant goal and a 300-Hz Control-Lyapunov-Function-based (CLF-based) reactive thread to co…
Stars: ✭ 21 (-65.57%)
Python AstarSimple implementation of the a-star algorithm in Python 🌟
Stars: ✭ 83 (+36.07%)
Pathfinding Visualizer ThreejsA visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
Stars: ✭ 209 (+242.62%)
NavMeshSurface2DBakerNavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.
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GridpathGridpath is a MIT licensed multithreaded 2D implementation of A*
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EasystarjsAn asynchronous A* pathfinding API written in Javascript.
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GoapframeworkC++ General Purpose Goal Oriented Action Planning framework for Unreal Engine
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surfacerAI and pathfinding for 2D-platformers in Godot.
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PathfinderA pathfinder visualizer in Flutter. Create mazes, generate random walls, or draw your own walls and see the pathfinding algorithms in action
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LockstepengineA lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
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Self Driving VehicleSimulation of self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Stars: ✭ 112 (+83.61%)
PathfindingPathfinding library for rust
Stars: ✭ 324 (+431.15%)
PathfindingVisual explanation of pathfinding algorithms and how a*, Dijkstra and BFS can be seen as the same algorithm with different parameter/data structures used under the hood
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GraphhopperOpen source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
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DijkstraFastest golang Dijkstra path finder
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Unity Script CollectionA maintained collection of useful & free unity scripts / library's / plugins and extensions
Stars: ✭ 3,640 (+5867.21%)
AstarA fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
Stars: ✭ 215 (+252.46%)
Baritonegoogle maps for block game
Stars: ✭ 3,868 (+6240.98%)
Linq To AstarA* written in C#, used with LINQ.
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igvc-softwareThe code base for the RoboNav team's IGVC robot.
Stars: ✭ 78 (+27.87%)
HexgridutilitiesforgamesHex-grid utilities for board and strategy games with path-finding, field-of-view, and more
Stars: ✭ 70 (+14.75%)
tdme2TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++
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CupochRobotics with GPU computing
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PathFindingC# project. Realized a visualization of the pathfinding algorithms using Console (2D version), Windows Forms (2D version) and WPF (2D and 3D versions)
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JpsJump Point Search, public domain, single .h -- OBSOLETE! See tinypile repo for a better version.
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Nav3D3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
Stars: ✭ 58 (-4.92%)
tutorials-hg1These tutorials demonstrate the usage of the Harfang API
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Gdx AiArtificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
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NavMeshAvoidanceCustom Nav Mesh Avoidance to replace default one in Unity.
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NavmeshA plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
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hierarchical-pathfindingImplementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
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Zeps GuiL'interface d'un outil de calcul d'itinéraires, principalement utilisé pour se repérer dans le Netherrail de Zcraft. Nécessite https://github.com/zDevelopers/ZePS-Core .
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uesvon3D navmesh generation and pathfinding plugin for UnrealEngine
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Recast4jJava Port of Recast & Detour navigation mesh toolset
Stars: ✭ 118 (+93.44%)
JumperFast, lightweight and easy-to-use pathfinding library for grid-based games
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FyWorldFyWorld - Base-Building / Simulation Game & Tutorial in Unity
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Pathfinder.vimVim plugin to suggest better movements
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04 battletankAn open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
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Unity 2d PathfindingA very simple 2d tile-based pathfinding for unity, with penalty supported
Stars: ✭ 117 (+91.8%)