RGB-D-SLAMWork in Progress. A SLAM implementation based on plane and superquadric tracking.
Stars: ✭ 23 (-61.02%)
group-transformerOfficial code for Group-Transformer (Scale down Transformer by Grouping Features for a Lightweight Character-level Language Model, COLING-2020).
Stars: ✭ 21 (-64.41%)
SymmetricRLRepo for "On Learning Symmetric Locomotion"
Stars: ✭ 30 (-49.15%)
Pulp-Fiction-ARKitAn experiment using Volume to reconstruct Pulp Fiction's dance scene in Augmented Reality
Stars: ✭ 46 (-22.03%)
Social-IQ[CVPR 2019 Oral] Social-IQ: A Question Answering Benchmark for Artificial Social Intelligence
Stars: ✭ 37 (-37.29%)
svbrdf-estimationSVBRDF Estimation using a Physically-based Differentiable Renderer
Stars: ✭ 16 (-72.88%)
3DGNNNo description or website provided.
Stars: ✭ 56 (-5.08%)
TexturizeA unified framework for example-based texture synthesis, developed alongside my master's thesis.
Stars: ✭ 15 (-74.58%)
Metu-CENGAll the homeworks, studies and projects I've done at Metu-CENG
Stars: ✭ 32 (-45.76%)
racket-vulkanRacket integration with all things Vulkan 💥
Stars: ✭ 40 (-32.2%)
Multimodal-Shape-Completioncode for our ECCV 2020 spotlight paper "Multimodal Shape Completion via Conditional Generative Adversarial Networks"
Stars: ✭ 73 (+23.73%)
visionmagicCollection of vision & graphics algorithms
Stars: ✭ 39 (-33.9%)
Shader-PlaygroundsA WebGL shaders editor for beginners and otherwise.
Stars: ✭ 28 (-52.54%)
dvo pythonCoding dense visual odometry in a little more than a night (yikes)!
Stars: ✭ 40 (-32.2%)
computer-vision-notebooks👁️ An authorial set of fundamental Python recipes on Computer Vision and Digital Image Processing.
Stars: ✭ 89 (+50.85%)
creative-coding-notebooks🎨 An authorial collection of fundamental recipes on Creative Coding and Recreational Programming.
Stars: ✭ 17 (-71.19%)
MultiGraphGANMultiGraphGAN for predicting multiple target graphs from a source graph using geometric deep learning.
Stars: ✭ 16 (-72.88%)
MSAFOffical implementation of paper "MSAF: Multimodal Split Attention Fusion"
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DeepSIMOfficial PyTorch implementation of the paper: "DeepSIM: Image Shape Manipulation from a Single Augmented Training Sample" (ICCV 2021 Oral)
Stars: ✭ 389 (+559.32%)
DepthKit-for-MaxA patch for using DepthKit volumetric videos in Max/MSP/Jitter
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IndRNN pytorchIndependently Recurrent Neural Networks (IndRNN) implemented in pytorch.
Stars: ✭ 112 (+89.83%)
TeapongA two-player game for fans of Pong and the Utah teapot!
Stars: ✭ 24 (-59.32%)
ST-CGANDataset and Code for our CVPR'18 paper ST-CGAN: "Stacked Conditional Generative Adversarial Networks for Jointly Learning Shadow Detection and Shadow Removal"
Stars: ✭ 64 (+8.47%)
pytorch-translmAn implementation of transformer-based language model for sentence rewriting tasks such as summarization, simplification, and grammatical error correction.
Stars: ✭ 22 (-62.71%)
FunMirrorsThis is a fun project I created to motivate computer vision enthusiasts and to highlight the importance of understanding fundamental concepts related to image formation in a camera.
Stars: ✭ 43 (-27.12%)
CGvsPhotoComputer Graphics vs Real Photographic Images : A Deep-learning approach
Stars: ✭ 24 (-59.32%)
Monte-Carlo-Path-TracerA realistic Monte Carlo Path Tracer project for CS230 (Virtual Reality and Interactive 3D Graphics Display), ACM Class, SJTU
Stars: ✭ 19 (-67.8%)
ESANetESANet: Efficient RGB-D Semantic Segmentation for Indoor Scene Analysis
Stars: ✭ 154 (+161.02%)
platonicganEscaping Plato’s Cave: 3D Shape from Adversarial Rendering [ICCV 2019]
Stars: ✭ 40 (-32.2%)
iMIXA framework for Multimodal Intelligence research from Inspur HSSLAB.
Stars: ✭ 21 (-64.41%)
StructureNetMarkerless volumetric alignment for depth sensors. Contains the code of the work "Deep Soft Procrustes for Markerless Volumetric Sensor Alignment" (IEEE VR 2020).
Stars: ✭ 38 (-35.59%)
circDeepEnd-to-End learning framework for circular RNA classification from other long non-coding RNA using multimodal deep learning
Stars: ✭ 21 (-64.41%)
GeobitNonrigidDescriptor ICCV 2019C++ implementation of the nonrigid descriptor Geobit presented at ICCV 2019 "GEOBIT: A Geodesic-Based Binary Descriptor Invariant to Non-Rigid Deformations for RGB-D Images"
Stars: ✭ 11 (-81.36%)
shrec17Supplementary code for SHREC 2017 RGB-D Object-to-CAD Retrieval track
Stars: ✭ 27 (-54.24%)
mesh-deform🍭 Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
Stars: ✭ 67 (+13.56%)
-图形学书单
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Im2Vec[CVPR 2021 Oral] Im2Vec Synthesizing Vector Graphics without Vector Supervision
Stars: ✭ 229 (+288.14%)
tape-neurips2019Tasks Assessing Protein Embeddings (TAPE), a set of five biologically relevant semi-supervised learning tasks spread across different domains of protein biology. (DEPRECATED)
Stars: ✭ 117 (+98.31%)
SynergyNet3DV 2021: Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry
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photon mappingminimal but extensible header only implementation of photon mapping in C++
Stars: ✭ 65 (+10.17%)
Anime4K-rsAn attempt to write Anime4K in Rust
Stars: ✭ 104 (+76.27%)
FLOBOTEU funded Horizon 2020 project
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chainer-pix2pixChainer implementation for Image-to-Image Translation Using Conditional Adversarial Networks
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mmdThis repository contains the Pytorch implementation for our SCAI (EMNLP-2018) submission "A Knowledge-Grounded Multimodal Search-Based Conversational Agent"
Stars: ✭ 28 (-52.54%)
AwesomeMLForDigitalMediaA curated list of awesome machine learning resources in the context of digital media and (interactive) computer graphics.
Stars: ✭ 17 (-71.19%)
NIvsCG-kerasDistinguishing Between Natural and Computer-Generated Images Using Convolutional Neural Networks in Keras.
Stars: ✭ 20 (-66.1%)
DeepCADcode for our ICCV 2021 paper "DeepCAD: A Deep Generative Network for Computer-Aided Design Models"
Stars: ✭ 74 (+25.42%)
SurfConvCode & data for SurfConv paper at CVPR18
Stars: ✭ 54 (-8.47%)