Gpu Gems Book Source Code💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Stars: ✭ 567 (+47.27%)
Vrt🔅 Ray tracing library for Vulkan API (indev)
Stars: ✭ 111 (-71.17%)
Svg.skiaAn SVG rendering library.
Stars: ✭ 122 (-68.31%)
ShaderworkshopInteractive GLSL fragment shaders editor made with Qt
Stars: ✭ 43 (-88.83%)
3dtilesrendererjsRenderer for 3D Tiles in Javascript using three.js
Stars: ✭ 333 (-13.51%)
FastPosepytorch realtime multi person keypoint estimation
Stars: ✭ 36 (-90.65%)
soketiJust another simple, fast, and resilient open-source WebSockets server. 📣
Stars: ✭ 2,202 (+471.95%)
NcineA cross-platform 2D game engine
Stars: ✭ 372 (-3.38%)
YolactA simple, fully convolutional model for real-time instance segmentation.
Stars: ✭ 4,057 (+953.77%)
glisphGlyph rendering engine using OpenGL shading language for Common Lisp.
Stars: ✭ 32 (-91.69%)
Messier87A realtime raytracing blackhole renderer
Stars: ✭ 53 (-86.23%)
InkkitDrawing and Geometry made easy on iOS - now in Swift 3.0
Stars: ✭ 367 (-4.68%)
rippleSimple shared surface streaming application
Stars: ✭ 17 (-95.58%)
TweetMigrationA WebGL heatmap of global Twitter activity
Stars: ✭ 42 (-89.09%)
accelerator-core-iosSyntax sugar of OpenTok iOS SDK with Audio/Video communication including screen sharing
Stars: ✭ 30 (-92.21%)
transitMassively real-time city transit streaming application
Stars: ✭ 20 (-94.81%)
TinyraytracerA brief computer graphics / rendering course
Stars: ✭ 3,971 (+931.43%)
Realtime ServerA realtime dedicated game server ( FPS / MOBA ). 一个实时的专用游戏服务器.
Stars: ✭ 358 (-7.01%)
tiny-cuda-nnLightning fast & tiny C++/CUDA neural network framework
Stars: ✭ 908 (+135.84%)
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (-66.49%)
EdxrayA physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Stars: ✭ 270 (-29.87%)
osgwReal-Time Ocean Animation with Gerstner Waves
Stars: ✭ 51 (-86.75%)
vuoA realtime visual programming language for interactive media.
Stars: ✭ 103 (-73.25%)
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Stars: ✭ 62 (-83.9%)
GgGo Graphics - 2D rendering in Go with a simple API.
Stars: ✭ 3,162 (+721.3%)
VkhrReal-Time Hybrid Hair Rendering using Vulkan™
Stars: ✭ 353 (-8.31%)
Embedded UKF LibraryA compact Unscented Kalman Filter (UKF) library for Teensy4/Arduino system (or any real time embedded system in general)
Stars: ✭ 31 (-91.95%)
Polymer🎨 graphics + interaction engine
Stars: ✭ 243 (-36.88%)
unity-clip-shaderUnity shader and scripts for rendering solid clipped geometry
Stars: ✭ 34 (-91.17%)
Android Ddp[UNMAINTAINED] Meteor's Distributed Data Protocol (DDP) for clients on Android
Stars: ✭ 271 (-29.61%)
SpikenailA GraphQL Framework for Node.js
Stars: ✭ 358 (-7.01%)
NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
Stars: ✭ 235 (-38.96%)
IPRadar2Real-time detection and defense against malicious network activity and policy violations (exploits, port-scanners, advertising, telemetry, state surveillance, etc.)
Stars: ✭ 20 (-94.81%)
trafficMassively real-time traffic streaming application
Stars: ✭ 25 (-93.51%)
Grass.DirectXRealistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
Stars: ✭ 56 (-85.45%)
SLProjectSLProject is a platform independent 3D computer graphics scene graph library. Read more on:
Stars: ✭ 47 (-87.79%)
FlipEDA LMS built specifically for Thailand's Education 4.0 system.
Stars: ✭ 24 (-93.77%)
Datoviz⚡ High-performance GPU interactive scientific data visualization with Vulkan
Stars: ✭ 222 (-42.34%)
pymadcadSimple yet powerful CAD (Computer Aided Design) library, written with Python.
Stars: ✭ 63 (-83.64%)
ElkEngineSimple graphics engine used as submodule in many of my projects
Stars: ✭ 54 (-85.97%)
o1heapConstant-complexity deterministic memory allocator (heap) for hard real-time high-integrity embedded systems
Stars: ✭ 119 (-69.09%)
ChatServiceChatService (SignalR).
Stars: ✭ 26 (-93.25%)
instant-ngpInstant neural graphics primitives: lightning fast NeRF and more
Stars: ✭ 1,863 (+383.9%)
makmaMakma is a deferred Vulkan renderer written in C++.
Stars: ✭ 77 (-80%)
Liblava🌋 A modern and easy-to-use library for the Vulkan API
Stars: ✭ 275 (-28.57%)
signalr-clientSignalR client library built on top of @aspnet/signalr. This gives you more features and easier to use.
Stars: ✭ 48 (-87.53%)
RptA physically-based path tracer
Stars: ✭ 296 (-23.12%)
Three Mesh BvhA BVH implementation to speed up raycasting against three.js meshes.
Stars: ✭ 302 (-21.56%)
Sc Crud SampleSample real-time CRUD inventory tracking app built with SocketCluster
Stars: ✭ 323 (-16.1%)
ClearlyClearly see and debug your celery cluster in real time!
Stars: ✭ 287 (-25.45%)
Cga.js CGA 3D 计算几何算法库 | 3D Compute Geometry Algorithm Library webgl three.js babylon.js等任何库都可以使用
Stars: ✭ 313 (-18.7%)
PicassoPicasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.
Stars: ✭ 205 (-46.75%)
Trimesh2C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
Stars: ✭ 206 (-46.49%)