svbrdf-estimationSVBRDF Estimation using a Physically-based Differentiable Renderer
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Anime4K-rsAn attempt to write Anime4K in Rust
Stars: ✭ 104 (+271.43%)
GX-EncinoWavesGraphics Experiment - FFT Ocean Water Simulation
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SynergyNet3DV 2021: Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry
Stars: ✭ 179 (+539.29%)
Monte-Carlo-Path-TracerA realistic Monte Carlo Path Tracer project for CS230 (Virtual Reality and Interactive 3D Graphics Display), ACM Class, SJTU
Stars: ✭ 19 (-32.14%)
FontRNNImplementation of FontRNN [Computer Graphics Forum, 2019].
Stars: ✭ 27 (-3.57%)
Pulp-Fiction-ARKitAn experiment using Volume to reconstruct Pulp Fiction's dance scene in Augmented Reality
Stars: ✭ 46 (+64.29%)
opengl-demosA list of small OpenGL applications to demonstrate concepts of Computer Graphics
Stars: ✭ 33 (+17.86%)
TexturizeA unified framework for example-based texture synthesis, developed alongside my master's thesis.
Stars: ✭ 15 (-46.43%)
CubbyFlowVoxel-based fluid simulation engine for computer games
Stars: ✭ 215 (+667.86%)
CGvsPhotoComputer Graphics vs Real Photographic Images : A Deep-learning approach
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MineCubeA Cool Voxel Editor Based on OpenGL 3.3+ !
Stars: ✭ 23 (-17.86%)
TeapongA two-player game for fans of Pong and the Utah teapot!
Stars: ✭ 24 (-14.29%)
neuraltextureLearning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]
Stars: ✭ 88 (+214.29%)
creative-coding-notebooks🎨 An authorial collection of fundamental recipes on Creative Coding and Recreational Programming.
Stars: ✭ 17 (-39.29%)
PARECode for ICCV2021 paper PARE: Part Attention Regressor for 3D Human Body Estimation
Stars: ✭ 222 (+692.86%)
ALIGNetcode to train a neural network to align pairs of shapes without needing ground truth warps for supervision
Stars: ✭ 58 (+107.14%)
papersSummarizing the papers I have read (Japanese)
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ST-CGANDataset and Code for our CVPR'18 paper ST-CGAN: "Stacked Conditional Generative Adversarial Networks for Jointly Learning Shadow Detection and Shadow Removal"
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ProceduralTerrainPolygon is a procedural mesh generator in Unity.
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platonicganEscaping Plato’s Cave: 3D Shape from Adversarial Rendering [ICCV 2019]
Stars: ✭ 40 (+42.86%)
shading-lab🔮 Shader Authoring Lab
Stars: ✭ 24 (-14.29%)
NIvsCG-kerasDistinguishing Between Natural and Computer-Generated Images Using Convolutional Neural Networks in Keras.
Stars: ✭ 20 (-28.57%)
SymmetricRLRepo for "On Learning Symmetric Locomotion"
Stars: ✭ 30 (+7.14%)
NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
Stars: ✭ 235 (+739.29%)
DOTDecomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dynamics. DOT efficiently converges with frame-rate time-steps across a wide range of extreme conditions.
Stars: ✭ 37 (+32.14%)
DeepCADcode for our ICCV 2021 paper "DeepCAD: A Deep Generative Network for Computer-Aided Design Models"
Stars: ✭ 74 (+164.29%)
ICONICON: Implicit Clothed humans Obtained from Normals (CVPR 2022)
Stars: ✭ 641 (+2189.29%)
racket-vulkanRacket integration with all things Vulkan 💥
Stars: ✭ 40 (+42.86%)
go-icp cythonGo-ICP for globally optimal 3D pointset registration
Stars: ✭ 79 (+182.14%)
-图形学书单
Stars: ✭ 84 (+200%)
Metu-CENGAll the homeworks, studies and projects I've done at Metu-CENG
Stars: ✭ 32 (+14.29%)
Super-SunshineA ray-tracer with a simple scene description language for easily generating beautiful images.
Stars: ✭ 115 (+310.71%)
visionmagicCollection of vision & graphics algorithms
Stars: ✭ 39 (+39.29%)
rasteratorReal-time software rasterizer written in C++ with windowing and model loading support.
Stars: ✭ 15 (-46.43%)
Im2Vec[CVPR 2021 Oral] Im2Vec Synthesizing Vector Graphics without Vector Supervision
Stars: ✭ 229 (+717.86%)
mLibResearch Library used in the Visual Computing Lab
Stars: ✭ 80 (+185.71%)
glTextCross-platform single header text rendering library for OpenGL
Stars: ✭ 93 (+232.14%)
DeepSIMOfficial PyTorch implementation of the paper: "DeepSIM: Image Shape Manipulation from a Single Augmented Training Sample" (ICCV 2021 Oral)
Stars: ✭ 389 (+1289.29%)
tiny-pathAn instructive one-file Ruby path tracer
Stars: ✭ 53 (+89.29%)
FunMirrorsThis is a fun project I created to motivate computer vision enthusiasts and to highlight the importance of understanding fundamental concepts related to image formation in a camera.
Stars: ✭ 43 (+53.57%)
stumpy coreCore components for working with images
Stars: ✭ 28 (+0%)
Multimodal-Shape-Completioncode for our ECCV 2020 spotlight paper "Multimodal Shape Completion via Conditional Generative Adversarial Networks"
Stars: ✭ 73 (+160.71%)
colidrCoherent Line Drawing implementation in Go.
Stars: ✭ 52 (+85.71%)
weekend-raytracer-zigA Zig implementation of the "Ray Tracing in One Weekend" book
Stars: ✭ 74 (+164.29%)
snarfOfficial code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.
Stars: ✭ 184 (+557.14%)
referit3dCode accompanying our ECCV-2020 paper on 3D Neural Listeners.
Stars: ✭ 59 (+110.71%)
clumpycreate or transform numpy images from the command line
Stars: ✭ 38 (+35.71%)
vktutShabi's Vulkan Tutorials
Stars: ✭ 88 (+214.29%)
AwesomeMLForDigitalMediaA curated list of awesome machine learning resources in the context of digital media and (interactive) computer graphics.
Stars: ✭ 17 (-39.29%)