EcsECS for Unity with full game state automatic rollbacks
Stars: ✭ 151 (-80.64%)
Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stars: ✭ 5,393 (+591.41%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (-87.44%)
spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
Stars: ✭ 25 (-96.79%)
Unity resourcesA list of resources and tutorials for those doing programming in Unity.
Stars: ✭ 170 (-78.21%)
Reeseunitydemos Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by me, Reese.
Stars: ✭ 232 (-70.26%)
HelenaFrameworkModern framework on C++20 for backend/frontend development.
Stars: ✭ 53 (-93.21%)
HtframeworkUnity HTFramework, a rapid development framework of client to the unity.
Stars: ✭ 179 (-77.05%)
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Stars: ✭ 65 (-91.67%)
NoahgameframeA fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Stars: ✭ 3,258 (+317.69%)
Mirror#1 Open Source Unity Networking Library
Stars: ✭ 2,905 (+272.44%)
Ecs SnakeSimple snake game powered by ecs framework.
Stars: ✭ 41 (-94.74%)
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Stars: ✭ 106 (-86.41%)
EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
Stars: ✭ 211 (-72.95%)
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
Stars: ✭ 174 (-77.69%)
EcsrxA reactive take on the ECS pattern for .net game developers
Stars: ✭ 288 (-63.08%)
DotsuiUnity engine DOTS UI solution
Stars: ✭ 319 (-59.1%)
Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
Stars: ✭ 605 (-22.44%)
EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Stars: ✭ 578 (-25.9%)
Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
Stars: ✭ 437 (-43.97%)
VoxelmanUnity ECS + C# Job System example
Stars: ✭ 1,086 (+39.23%)
UnitylockstepModern Lockstep with clientside prediction and rollback
Stars: ✭ 349 (-55.26%)
FireflyUnity ECS example for special effects
Stars: ✭ 489 (-37.31%)
UnityplaygroundA collection of simple scripts to create 2D physics game, intended for giving workshops to a young audience
Stars: ✭ 603 (-22.69%)
RegoapGeneric C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
Stars: ✭ 600 (-23.08%)
MastermemoryEmbedded Typed Readonly In-Memory Document Database for .NET Core and Unity.
Stars: ✭ 725 (-7.05%)
MyboxMyBox is a set of attributes, tools and extensions for Unity
Stars: ✭ 694 (-11.03%)
Wrmhl⚡️ Super fast communication beetwen Unity3D and Arduino. Create Interactive experiences in a minute ⏱
Stars: ✭ 601 (-22.95%)
42 subjectsAll Subjects of 42 School
Stars: ✭ 693 (-11.15%)
React Unity WebglReact Unity WebGL provides an easy solution for embedding Unity WebGL builds in your React application, with two-way communication between your React and Unity application with advanced API's.
Stars: ✭ 595 (-23.72%)
LibvlcsharpCross-platform .NET/Mono bindings for LibVLC
Stars: ✭ 752 (-3.59%)
Unity PreviewGitHub for Unity, the Preview!
Stars: ✭ 725 (-7.05%)
SoftmaskforuguiUI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
Stars: ✭ 688 (-11.79%)
SpritedicingUnity extension for reusing sprite texture areas
Stars: ✭ 589 (-24.49%)
SmrvfxAn example that shows how to pass data from a skinned mesh renderer to a visual effect graph.
Stars: ✭ 589 (-24.49%)
Hologramshader✏️ Test of an hologram material made in Unity.
Stars: ✭ 684 (-12.31%)
RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Stars: ✭ 714 (-8.46%)
AlembicforunityAlembic importer and exporter plugin for Unity
Stars: ✭ 681 (-12.69%)
Normalpaintervertex normal editor for Unity
Stars: ✭ 575 (-26.28%)
UnitypackPython deserialization library for Unity3D Asset format
Stars: ✭ 574 (-26.41%)
Restclient🦄 Simple HTTP and REST client for Unity based on Promises, also supports Callbacks! 🎮
Stars: ✭ 675 (-13.46%)
Render Crowd Of Animated CharactersAnimation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).
Stars: ✭ 571 (-26.79%)
Mixedreality WebrtcMixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
Stars: ✭ 568 (-27.18%)
FutileA super simple Unity 2D framework
Stars: ✭ 770 (-1.28%)
ToypathtracerToy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
Stars: ✭ 753 (-3.46%)