All Git Users → keijiro

283 open source projects by keijiro

151. Skeletalgeometriceffects
Experiments on geometry shader instancing with skeletal animations
152. Stablefluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
153. Hdrpvatexample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
154. Kinocontour
Contour line filter for Unity
155. Cloudskybox
Skybox shader with volumetric clouds
✭ 399
156. Klakndi
NewTek NDI™ plugin for Unity
157. Flipbook
Flip book effect example for Unity
✭ 389
158. Rippleeffect
Water surface ripple effect for Unity
✭ 376
159. Vectorfieldexamples
Unity VFX Graph examples with vector fields
160. Akvfx
Azure Kinect plugin for Unity VFX Graph
161. Retro3dpipeline
A minimal example of a custom render pipeline with the Retro3D shader.
162. Timelineparticlecontrol
An example of controlling particle system from timeline.
163. Kinobokeh
Depth of field effect for Unity
✭ 343
164. Unity Dither4444
AssetPostProcessor for making high-quality 16-bit color textures in Unity.
✭ 339
165. Laspvfx
Audio reactive Unity VFX with LASP
166. Klakspout
Spout plugin for Unity
167. Kvantswarm
Flowing line renderer for Unity
✭ 329
168. Sonarfx
Sonar effect for Unity
✭ 328
169. Skyboxplus
Basic skybox extensions for Unity
170. Kvantstream
A simple GPU particle system for Unity
✭ 325
171. Kinoobscurance
Screen Space Ambient Obscurance image effect for Unity
✭ 309
172. Standardgeometryshader
An example of a geometry shader with Unity's standard lighting model support.
173. Shadowdrawer
Shadow matte shader for Unity
✭ 303
shaderlab
174. Proceduralmotiontrack
Simple procedural motion with Unity Timeline.
175. Depthinverseprojection
An example showing how to inverse-project depth samples into the view/world space in Unity.
176. Kvantwall
GPU accelerated object array animator for Unity
✭ 287
177. Ngx
Ngx - Neural network based visual generator and mixer
178. Prisma
Pepper's ghost live visuals for VRDG #4
✭ 277
179. Oscjack
Lightweight implementation of OSC server/client in C# (Unity)
180. Kinodatamosh
An image effect for Unity that simulates video compression artifacts
✭ 276
181. Rdsystem
Reaction-diffusion system with CustomRenderTexture.
182. Kvantlattice
A GPU accelerated fractal terrain renderer for Unity
✭ 264
183. Rcam2
Remote depth camera with iPad Pro with LiDAR sensor
✭ 261
184. Noiseball
Mesh deforming shader example (Unity)
✭ 261
185. Perlinnoise
1D/2D/3D Perlin noise function for Unity
✭ 260
186. Cloner
An example of use of procedural instancing.
187. Postprocessingutilities
Utility scripts for the post processing stack
✭ 257
188. Chromapack
ChromaPack -- A lossy texture compression plugin for Unity.
✭ 255
189. KinoAqua
Watercolor effect for Unity HDRP
190. unitychan-crs-gyrocam
GyroCam sample application with UnityChan CRS.
191. unity-osc
A minimal OSC receiver implementation for Unity.
✭ 37
C#
192. FrameDump
A small utility for exporting image sequence from Unity
✭ 41
C#shell
193. DanmakuBenchmark
Shmup-style benchmark for the Unity advanced mesh API
✭ 60
C#
194. SpherePointPickingTest
Testing a sphere point picking function.
195. KinoFeedback2
Old-school frame feedback effect for Unity HDRP
196. HdrpBlitter
Blit-only custom render classes for HDRP
197. unity-pvr-cleaner
アルファ入りの PVRTC を奇麗にするコツ
✭ 40
C#
198. SushiVfx
VFX Graph samples with sushi scan assets
✭ 55
199. MnistBarracuda
MNIST on Unity Barracuda
✭ 29
C#
200. Kineblur
This repository is old and deprecated. Use KinoMotion instead ->
✭ 30
C#GLSL
151-200 of 283 user projects