1. Random3dcityA basic procedural modelling engine for generating buildings and other features in CityGML
2. PrepairAutomatic repair of single polygons (according to the OGC Simple Features / ISO19107 rules) using a constrained triangulation.
3. MasbcppC++ implementation of the Medial Axis Shrinking Ball algorithm
4. Terrainbook"Computational modelling of terrains" book: source code + PDF
5. 3dfierThe open-source tool for creating of 3D models
6. masbpyMedial Axis Shrinking Balls - Python implementation of the Shrinking Ball algorithm to construct the Medial Axis Transform
8. AdTreeAccurate, Detailed, and Automatic Modelling of Laser-Scanned Trees
9. ifc2citygmlAutomatic conversion of IFC models 2x3 to CityGML LOD 1/2/3/4
10. val3dityValidation of 3D primitives according to the international standard ISO19107
11. CityGML2OBJsAn experimental utility to convert CityGML data to OBJ, featuring decoupling of objects and conversion of attributes to colours