All Projects → RodZill4 → Material Maker

RodZill4 / Material Maker

Licence: mit
A procedural textures authoring and 3D model painting tool based on the Godot game engine

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Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

Download

On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

Build Passing

Documentation

Community

Screenshot

Screenshot

License

Copyright (c) 2018-2021 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].