All Projects → kbladin → Voxel_Cone_Tracing

kbladin / Voxel_Cone_Tracing

Licence: MIT license
Converting vertex meshes to voxel data and visualizing using VCT

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Voxel Cone Tracing For Real Time Global Illumination

Converting mesh data to voxel data and rendering global illumination using cone tracing in OpenGL GLSL. Based on the paper "Interactive Indirect Illumination Using Voxel Cone Tracing" by Cyril Crassin.

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