1. Monte carlo ray tracerA program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
3. ElkEngineSimple graphics engine used as submodule in many of my projects
4. Curl NoiseImplementation of curl noise for particles simulated on GPU with OpenGL
5. Fluid SimulationSelf advection, external force and pressure solve to a velocity field represented by a MaC grid.