3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Spirv VmVirtual machine for executing SPIR-V
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BonzomaticLive shader coding tool and Shader Showdown workhorse
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ThebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.
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Gpu Gems Book Source Code💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
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ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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GlslangKhronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
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ShaderedLightweight, cross-platform & full-featured shader IDE
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ShadersketchesKodeLife shader sketches I wrote while commuting
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Tess OptDemonstration of how we can use tessellation shaders to make faster fragment shaders.
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VaKawaseBlurFast and furious Kawase blur implementation for Unreal Engine 4
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PmtechLightweight, multi-platform, data-oriented game engine.
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hassle-rs🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.
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Glsl WorleyWorley noise implementation for WebGL shaders
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ShaderBoySimple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
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ShadercA collection of tools, libraries, and tests for Vulkan shader compilation.
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Cs2xTranspiles a C# subset to non .NET languages and runtimes. (Powered by Roslyn)
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UnlitcloudsA unity cloud shader, using vertex colors and tessellation for a simple stylized look.
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Three.meshlineMesh replacement for THREE.Line
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Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
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sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
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nuanceA tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
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raymarchingCode for my raymarching in GLSL workshop series
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Shader PrintfSimple printf functionality for GLSL.
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YaseaRTMP live streaming client for Android
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Hlsl2glslforkHLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
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ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
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SlangMaking it easier to work with shaders
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OuzelC++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
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ProcessingstuffVarious pretty-ish Processing sketches by Blokatt. About 50% shaders.
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Magicshader🔮 Tiny helper for three.js to debug and write shaders
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Glsl GridDraws an antialiased grid along the X/Y/Z direction of a mesh.
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Curtainsjscurtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
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Sky Shader☀️ WebGL sky and sun shader editor
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Aladino🧞♂️ Your magic WebGL carpet
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shaderplaceReal-time collaborative GLSL livecode editor
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AndroidGLKitAndroidGLKit provides OpenGL ES 2.0 boilerplate codes for Android.
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Shaderc RsRust bindings for the shaderc library.
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osgwReal-Time Ocean Animation with Gerstner Waves
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glsl-editor💾 A simple WebGL shader editor
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Glsl GodraysThis module implements a volumetric light scattering effect(godrays)
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ReshadeA generic post-processing injector for games and video software.
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KrafixGLSL cross-compiler based on glslang and SPIRV-Cross
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Pmfx ShaderCross platform shader system for HLSL, GLSL, Metal and SPIR-V.
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DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
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frag3d.jsWebGL shader tools
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XshadercompilerShader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
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minimal glPC 4K Intro Editor
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ShaderWriterLibrary used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
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