UbernetFlexible networking library for Unity
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ForgenetworkingremasteredIn short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
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SavegameproA Complete and Powerful Save Game Solution for Unity (Game Engine)
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Unitylibrary📚 Library of all kind of scripts, snippets & shaders for Unity
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Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
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NetworkerA simple to use TCP and UDP networking library for .NET. Compatible with Unity.
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TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
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EcsECS for Unity with full game state automatic rollbacks
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Unity FastpacedmultiplayerFeatures a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
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HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
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JengineJEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily
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Restclient🦄 Simple HTTP and REST client for Unity based on Promises, also supports Callbacks! 🎮
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Unity Texture Packer🔨 Utility to combine color channels from different textures into a single output.
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RedrunnerRed Runner, Awesome Platformer Game.
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StablefluidsA straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
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VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
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Hover Ui KitCreate beautiful user interfaces for immersive VR/AR experiences.
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AssetstudioAssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
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EasybuttonsAdd buttons to your inspector in Unity super easily with this simple attribute
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Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
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Gameproject3游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
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UnityurpunlitscreenspacedecalshaderUnity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
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KinobloomBloom effect for Unity
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Enet CsharpReliable UDP networking library
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ReorderableinspectorAutomatic reorderable lists for Unity game engine components
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UnitycodesSpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
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KinomotionMotion blur post-processing effect for Unity
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InputmanagerCustom InputManager for Unity
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FfmpegoutVideo capture plugin for Unity with FFmpeg.
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PuppettestAn experiment in procedural dance animation
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SipsorceryA WebRTC, SIP and VoIP library for C# and .NET Core. Designed for real-time communications apps.
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KvantwigNon-realistic hair simulation in Unity
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UnityoctreeA dynamic, loose octree implementation for Unity written in C#
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