Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
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Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (+6.33%)
polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Stars: ✭ 74 (-6.33%)
SpaceWar-ECSA space war game made with ECS and JobSystem in Unity.
Stars: ✭ 26 (-67.09%)
GodexGodex is a Godot Engine ECS library.
Stars: ✭ 307 (+288.61%)
DefaultecsEntity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Stars: ✭ 286 (+262.03%)
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Stars: ✭ 98 (+24.05%)
KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Stars: ✭ 417 (+427.85%)
FlecsA fast entity component system (ECS) for C & C++
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EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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EntityplusA C++14 Entity Component System
Stars: ✭ 181 (+129.11%)
ShipyardEntity Component System focused on usability and speed.
Stars: ✭ 247 (+212.66%)
bitECSFunctional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
Stars: ✭ 372 (+370.89%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (-78.48%)
js13k-ecsA 1kb entity component system, designed for Js13kGames
Stars: ✭ 76 (-3.8%)
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
Stars: ✭ 174 (+120.25%)
ecs-demoMinimal demo App for the Fireblade Entity-Component System (ECS)
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Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
Stars: ✭ 437 (+453.16%)
cogMacro powered ECS Framework written in Haxe
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Entitas-JavaEntity Component System (ECS) in Java 8
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Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (-24.05%)
EsperAn ECS (Entity Component System) for Python
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harmony-ecsA small archetypal ECS focused on compatibility and performance
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entity-system-jsensy - A very simple Entity System for JavaScript
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NetdynamicsData-oriented networking playground for the reliable UDP transports
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AksidemenuBeautiful iOS side menu library with parallax effect. Written in Swift
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Expandable Collection View Kit🗂 Expandable, hierarchical, flexible, declarative UICollectionView with diffable data sources & SwiftUI-like tree items builder [Swift 5.1, iOS & iPadOS 13].
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Xygine2D engine / framework built around SFML
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extensions-kit📦 Collection of Swift+Apple Frameworks extensions for speeding up software development [iOS & iPadOS].
Stars: ✭ 71 (-10.13%)
FlexcolorpickerModern color picker library written in Swift 5 that can be easily extended and customized. It aims to provide great UX and performance with stable, quality code.
Stars: ✭ 164 (+107.59%)
FeatherA Minecraft server implementation in Rust
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Artemis OdbA continuation of the popular Artemis ECS framework
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SwiftDown📦 A themable markdown editor component for your SwiftUI apps.
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Match3KitLibrary for simple Match3 games.
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ECSCombatA space battle simulation, based around Unity ECS framework
Stars: ✭ 81 (+2.53%)
SwiftZipSwift wrapper for libzip — library for reading, creating, and modifying zip archives.
Stars: ✭ 44 (-44.3%)
ECSEntity-Component-System
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ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (-68.35%)
rockgoA developing game server framework,based on Entity Component System(ECS).
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TableCLI tables in Swift
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CSVA simple CSV file parser and serializer
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SupportEmailPre-populates emails with support information in iOS/iPadOS apps
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apecsA petite entity component system
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entitas-pythonEntitas ECS implementation in Python.
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TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (-74.68%)
EntiaEntia is a free, open-source, data-oriented, highly performant, parallelizable and extensible Entity-Component-System (ECS) framework written in C# especially for game development.
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uecsMicro ECS
Stars: ✭ 30 (-62.03%)
danger-swift-xcodesummaryA Danger-Swift plugin that adds build errors, warnings and unit tests results generated from xcodebuild to your Danger report
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MMActionSheetAn actionSheet view implement with pure swift
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YMFFFeature management made easy.
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HippolyteHTTP Stubbing in Swift
Stars: ✭ 109 (+37.97%)
SketchkitA lightweight auto-layout DSL library for iOS & tvOS.
Stars: ✭ 40 (-49.37%)
swift-watchWatches over your Swift project's source
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PagedListsPaginated UITableView and UICollectionViews for iOS.
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