Number Wizard Ui OriginalIntroducing basic User Interface in the Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub)
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Lunar Unity ConsoleHigh-performance Unity iOS/Android logger built with native platform UI
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MathutilitiesA collection of some of the neat math and physics tricks that I've collected over the last few years.
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ContactshadowsExperimental implementation of contact shadows for Unity.
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Unity UtilitiesA collection of Unity3D scripts I've been sharing between projects - open source, fully commented and with examples.
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BonzomaticLive shader coding tool and Shader Showdown workhorse
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RoboleagueA car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
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EzsoftboneA simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
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HololenscamerastreamThis Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens camera for computer vision (or anything they want).
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CosinegradientCosine gradient generator for Unity
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NoteeditorNote editor for rhythm games.
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JengineJEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily
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Deform PrototypeA prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
Stars: ✭ 256 (+753.33%)
VideoplayereffectsExperimental special effects for VideoPlayer (Unity 5.6 new feature)
Stars: ✭ 252 (+740%)
UnitynugetProvides a service to install NuGet packages into a Unity project via the Unity Package Manager
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ClonerAn example of use of procedural instancing.
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Super BlurScreen and UI gaussian blur for Unity
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NoahgameframeA fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
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RsvfxAn example that shows how to connect RealSense depth camera to Unity VFX Graph
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MerinoMerino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
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Noiseball2A small example of procedural modeling with compute shaders.
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TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
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Frameworkdeprecated, use : https://github.com/CatLib/CatLib
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EcsrxA reactive take on the ECS pattern for .net game developers
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HisocketIt is a lightweight client socket solution, you can used it in C# project or Unity3d
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LibplanetBlockchain core in C#/.NET for persistent peer-to-peer online games
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Unity Destruction💥 An open-source script to destroy objects realistically in Unity3D.
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KnightKnight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
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NgxNgx - Neural network based visual generator and mixer
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VcontainerThe extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
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KinomotionMotion blur post-processing effect for Unity
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ReorderableinspectorAutomatic reorderable lists for Unity game engine components
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SipsorceryA WebRTC, SIP and VoIP library for C# and .NET Core. Designed for real-time communications apps.
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UnityurpunlitscreenspacedecalshaderUnity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
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CentrifugeCross-platform runtime mod loader and API for any Unity-based game. Supports Unity 5 and up!
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MiniengineaoSSAO image effect from Microsoft MiniEngine, ported to Unity.
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UnitygameframeworkThis is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
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InputmanagerCustom InputManager for Unity
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