3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
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glNoiseA collection of GLSL noise functions for use with WebGL with an easy to use API.
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ThebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.
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ModularMusicVisualizerProject in Hiatus, unmaintained, being rewritten privately. Will Open Source when stuff is ready. Project will be Renamed.
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deffxA collection of useful shader effects made ready to be used with the Defold game engine
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30-days-of-shade30 days of shaders in GLSL using GLSLCanvas
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VuhVulkan compute for people
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gamedex👾 The code for my game dev + computer graphics experiments on YouTube.
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qml-glsl-coderlive editor of GLSL fragment shaders based on Qt / QML
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BlotterA JavaScript API for drawing unconventional text effects on the web.
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RadianceRadiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
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kotlin-glslWrite your GLSL shaders in Kotlin.
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ShaderViewShaderView is an Android View that makes it easy to use GLSL shaders for your app. It's the modern way to use shaders for Android instead of RenderScript.
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FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
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React ReglReact Fiber Reconciler Renderer for Regl WebGL
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ShaderkitA library of fragment shaders you can use in any SpriteKit project.
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ShaderBoySimple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
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glsl-doodleDrawing patterns with glsl shaders on modern browsers.
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ofxDeferredShadingan openFrameworks addon for shading, lighting, lens simulation.
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webvsAudio Visualization rendering library for the browser
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Paint3DA program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model
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PhaserCHOP-TD-Summit-TalkProject files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner Summit https://www.youtube.com/watch?v=S4PQW4f34c8
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awesome-glsl🎇 Compilation of the best resources to learn programming OpenGL Shaders
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slibsSingle file libraries for C/C++
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VoxelSandbox survival game created with Light Engine (Development halted due to other projects)
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glsl-rotateGLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions).
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NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
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ProcessingStuffVarious pretty-ish Processing sketches by Odditica. About 50% shaders.
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parametric surfacesParametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
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music visualizerShader viewer / music visualizer for Windows and Linux
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BBearEditor-2.0My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
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sph openglSPH simulation in OpenGL compute shader.
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glip-libAn OpenGL Image Processing Library (in C++/GLSL).
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kivy3dguiPure Kivy library to display and interact with Kivy widgets in a 3D mesh.
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goworldExperimental OpenGL-based 3D Engine witten in Go
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redcubeJS renderer based on GLTF to WebGPU or WebGL backends.
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glsl-conditionalsFunctions designed to avoid conditionals ported to glslify
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sph vulkanSPH simulation in Vulkan compute shader.
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manyworldsA scifi-inspired study of signed distanced functions and noise fields in WebGL
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generativeCreative coding experiments
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inline-spirv-rsCompile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
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nerv pathtracera pathtracer with physically based rendering in mind
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ElkEngineSimple graphics engine used as submodule in many of my projects
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ShaderBoilerAimed to eliminate preprocessor hell in shaders and kernels.
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