SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
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VcontainerThe extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
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Texture makerA texture maker tool for unity.
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KondoSave disk space by cleaning non-essential files from software projects.
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EnhancerA collection of utilities to enhance the Unity Editor
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Lightmap Switching ToolTool that allows switching different baked lightmap sets on a unity scene at runtime.
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NetworkerA simple to use TCP and UDP networking library for .NET. Compatible with Unity.
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HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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Unity Texture Packer🔨 Utility to combine color channels from different textures into a single output.
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KinomotionMotion blur post-processing effect for Unity
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ConsolationIn-game debug console for Unity.
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Random ErasingRandom Erasing Data Augmentation. Experiments on CIFAR10, CIFAR100 and Fashion-MNIST
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SianetAn easy to use C# deep learning library with CUDA/OpenCL support
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1 Character MovementThe first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub
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Mixedreality WebrtcMixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
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Atlasimage AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.
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SpritedicingUnity extension for reusing sprite texture areas
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Deadsimple Pixel Perfect CameraAn exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
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Pb stlSTL import/export for Unity, supporting both ASCII and Binary.
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