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ECSCombatA space battle simulation, based around Unity ECS framework
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FlecsA fast entity component system (ECS) for C & C++
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spaceA SCI-FI community game server simulating space(ships). Built from the ground up to support moddable online action multiplayer and roleplay!
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Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
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polymorphA fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
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apecsA petite entity component system
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EcsA simple and easy to use entity-component-system C++ library
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UsagiA hierarchical component entity system based game engine
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Pyro A linear Entity Component System
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Ape EcsEntity-Component-System library for JavaScript.
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Colyseus⚔ Multiplayer Framework for Node.js
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Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
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Ore InfiniumOre Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
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RockgoA developing game server framework,based on Entity Component System(ECS).
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EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
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OpenageFree (as in freedom) open source clone of the Age of Empires II engine 🚀
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Lumixengine3D C++ Game Engine - yet another open source game engine
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Ecs.hppC++17 Entity Component System
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Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
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Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
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EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
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EdynEdyn is a real-time physics engine organized as an ECS.
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Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
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UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
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Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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RavEngineA fast, easy to use C++20 3D game library for modern computers
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Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
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mine.js🌏 A voxel engine built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?)
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ecs🐰 Entity Component System
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com.unity.netcode.gameobjectsNetcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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ECSEntity-Component-System
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Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
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rockgoA developing game server framework,based on Entity Component System(ECS).
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TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
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ent-compA light, fast Entity Component System in JS
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LockstepECSFast Lockstep ECS Framework
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ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
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harmony-ecsA small archetypal ECS focused on compatibility and performance
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Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
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ecsA dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
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UGUIDOTSConverting UGUI to be DOTS compliant
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Actors.unity🚀Actors is a framework empowering developers to make better games faster on Unity.
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D ZoneAn ambient life simulation driven by user activity within a Discord server
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echoSuper lightweight Entity Component System framework for Haxe
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OSISEntity Component System with network support (for haxe)
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js13k-ecsA 1kb entity component system, designed for Js13kGames
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