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Top 21 directx-12 open source projects

Inline Engine
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
D3d12memoryallocator
Easy to integrate memory allocation library for Direct3D 12
Wolf.engine
The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Nebularender
A powerful physically based renderer with a fully featured editor.
Lumino
Lumino is a framework for building real-time graphics applications.
Bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Flycube
Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Qtdirect3d
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Directxtex
DirectXTex texture processing library
Directxtk12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Directxmesh
DirectXMesh geometry processing library
Learningdirectx12
This repository is intended to be used as a code repository for learning DirectX 12.
Fx Gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
XUSG
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
DXSample
Sample Program for DirectX 12 + Swift
DLAA
(DLAA) Directionally Localized antiAliasing
CrossWindow-Demos
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
1-21 of 21 directx-12 projects