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VoxelTerrain
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
✭ 37
C#
HLSL
Cuda
terrain
terrain-generation
voxel
directx
parallel-computing
cuda
hlsl
tessellation
marching-cubes
post-processing
direct-compute
voxel-terrain
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