SwissarmylibCollection of helpful utilities we use in our Unity projects.
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EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
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UnitypausemenuThis is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).
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Unity WireframeGeneral purpose wireframe shaders for use in Unity.
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VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
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1 Character MovementThe first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub
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KsframeworkQQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
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FinityA finite state machine library for Node.js and the browser with a friendly configuration DSL.
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FiniteStateMachineThis project is a finite state machine designed to be used in games.
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xstateState machines and statecharts for the modern web.
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statemachine-go🚦 Declarative Finite-State Machines in Go
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pastafarianA tiny event-based finite state machine
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Unity2d ComponentsA constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
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TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
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EcsrxA reactive take on the ECS pattern for .net game developers
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Deadsimple Pixel Perfect CameraAn exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
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3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Unity Scene QueryA library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
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Unityfx.asyncAsynchronous operations (promises) for Unity3d.
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Hfsm2High-Performance Hierarchical Finite State Machine Framework
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Unity Design Pattern🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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statelessFinite State Machine porting from Stateless C#
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GameframeworkThis is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
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DelightDelight is an open source component-oriented framework for Unity.
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UnityHFSMA simple yet powerful class based hierarchical finite state machine for Unity3D
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NoahgameframeA fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
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Unity Shaders✨ Shader demo - More than 300 examples
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CrystalaiA Utility AI for C# and Unity
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SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
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StarforceThis is a demo made with Game Framework.
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LibplanetBlockchain core in C#/.NET for persistent peer-to-peer online games
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Fsm As PromisedA finite state machine library using ES6 promises
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AfsmC++14 Finite State Machine library
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Nanostate🚦- Small Finite State Machines
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FactoryFactory for object creation and dependency injection. Works with normal C# apps or under Unity3d
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C Sharp PromisePromises library for C# for management of asynchronous operations.
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09 Zombierunner OriginalFirst person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
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3 Modifiers And AbilitiesCustomise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By the end you can create your core combat experience. (REF MA_RPG) http://gdev.tv/rpggithub
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JstateAdvanced state machines in Java.
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Number Wizard Ui OriginalIntroducing basic User Interface in the Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub)
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HtframeworkUnity HTFramework, a rapid development framework of client to the unity.
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Django FsmDjango friendly finite state machine support
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RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
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ReflexityaiProvide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
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Sm🚀 SM – a static State Machine library
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RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
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IgnoranceIgnorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.
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Svelto.tasksSvelto Tasks - C# promises compliant multi-threaded tasks runner
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