Real Time Rendering 3rd Cn Summary Ebook📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Stars: ✭ 1,159 (-80.84%)
The Python Standard Library By Example《Python3 标准库》电子书和配套代码 "The Python Standard Library by Example" ebook and source code 一本又厚又全的讲解Python3标准库的书籍(1000多页)适合当作字典参考或者闲暇时慢慢阅读。
Stars: ✭ 74 (-98.78%)
Free LivrosEducação é um direito de todos
Stars: ✭ 433 (-92.84%)
TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Stars: ✭ 528 (-91.27%)
RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
Stars: ✭ 170 (-97.19%)
SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Stars: ✭ 311 (-94.86%)
RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Stars: ✭ 714 (-88.2%)
unpaprdAn audiobook 🎧 📔 app made using Flutter
Stars: ✭ 73 (-98.79%)
Gpu Gems Book Source Code💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Stars: ✭ 567 (-90.63%)
OpengraphicGraphic Engine & Game Engine lists
Stars: ✭ 772 (-87.24%)
Pbr White Paper⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Stars: ✭ 780 (-87.11%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+93.36%)
Physics3dA 3D physics engine
Stars: ✭ 101 (-98.33%)
E BooksA collections of FREE ebooks
Stars: ✭ 143 (-97.64%)
kthoomComic Book Reader in the Browser
Stars: ✭ 97 (-98.4%)
PixieditorPixiEditor is a lightweight pixel art editor made with .NET 5
Stars: ✭ 210 (-96.53%)
Inline EngineGame engine written in C++ with ease of use and next-gen parallel computing in focus.
Stars: ✭ 237 (-96.08%)
Liblava🌋 A modern and easy-to-use library for the Vulkan API
Stars: ✭ 275 (-95.45%)
Wtfjs🤪 A list of funny and tricky JavaScript examples
Stars: ✭ 24,594 (+306.51%)
SucleCommon Lisp Voxel Game Engine
Stars: ✭ 239 (-96.05%)
Book NotesNotes from books and other interesting things that I've read. Table of contents at the end 👇
Stars: ✭ 2,636 (-56.43%)
Unity Shaders✨ Shader demo - More than 300 examples
Stars: ✭ 198 (-96.73%)
Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
Stars: ✭ 197 (-96.74%)
Pigeon💬 一个轻量化的留言板 / 记事本 / 社交系统 / 博客。人类的本质是……咕咕咕?
Stars: ✭ 262 (-95.67%)
DebroglieDeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Stars: ✭ 190 (-96.86%)
Polar BookshelfPolar is a personal knowledge repository for PDF and web content supporting incremental reading and document annotation.
Stars: ✭ 4,411 (-27.09%)
ReplThe Learning Hub for UoL's Online CS Students
Stars: ✭ 367 (-93.93%)
Release Itnotes for 'Release It' by Michael T. Nygard
Stars: ✭ 10 (-99.83%)
Unity Design Pattern🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Stars: ✭ 2,600 (-57.02%)
Study Note我大学两年来的笔记,希望对大家有些些帮助
Stars: ✭ 98 (-98.38%)
Rust PspRust on PSP. Panic and allocation support. Access PSP system libraries.
Stars: ✭ 265 (-95.62%)
Csinva.github.ioSlides, paper notes, class notes, blog posts, and research on ML 📉, statistics 📊, and AI 🤖.
Stars: ✭ 342 (-94.35%)
Android Dev SourcesAll those Android development sources that you need to be and stay awesome!
Stars: ✭ 434 (-92.83%)
Machine Learning NotebooksAssorted exercises and proof-of-concepts to understand and study machine learning and statistical learning theory
Stars: ✭ 33 (-99.45%)
Androidnote🔥 Android 进阶笔记,包含常用的技术框架、博客社区、书籍等。
Stars: ✭ 614 (-89.85%)
BlogToo young, too simple. Sometimes, naive & stupid 🐌
Stars: ✭ 7,882 (+30.28%)
OpentkThe Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Stars: ✭ 2,284 (-62.25%)
Blogfupengfei058's blog
Stars: ✭ 61 (-98.99%)
BlogRead and Write
Stars: ✭ 54 (-99.11%)
Program BlogPractice, thinking and reading
Stars: ✭ 228 (-96.23%)
EdxrayA physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Stars: ✭ 270 (-95.54%)
Iblog🖋 (issues blog) 欢迎订阅(watch👀) 收藏(star)
Stars: ✭ 194 (-96.79%)
osgwReal-Time Ocean Animation with Gerstner Waves
Stars: ✭ 51 (-99.16%)
Unity3DShadersSimple shaders for Unity3D that I created for games, for a challenge or following tutorials.
Stars: ✭ 17 (-99.72%)
gonotesCommand line tool to access your kindle clippings
Stars: ✭ 23 (-99.62%)
DuEngineAn efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Stars: ✭ 62 (-98.98%)
RenderingX12Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
Stars: ✭ 16 (-99.74%)
Cheat Sheets🌟 All the cheat-sheets mentioned on my blog in pdf format
Stars: ✭ 136 (-97.75%)