PcxPoint cloud importer & renderer for Unity
Stars: ✭ 806 (-23.53%)
VideoplayereffectsExperimental special effects for VideoPlayer (Unity 5.6 new feature)
Stars: ✭ 252 (-76.09%)
Noiseball2A small example of procedural modeling with compute shaders.
Stars: ✭ 215 (-79.6%)
KinobloomBloom effect for Unity
Stars: ✭ 704 (-33.21%)
MiniengineaoSSAO image effect from Microsoft MiniEngine, ported to Unity.
Stars: ✭ 448 (-57.5%)
RcamReal time volumetric video capture for live visuals
Stars: ✭ 128 (-87.86%)
UnitydxrtestA testbed project for Unity real-time ray tracing features
Stars: ✭ 172 (-83.68%)
VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
Stars: ✭ 434 (-58.82%)
RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Stars: ✭ 714 (-32.26%)
Packedrgbmshader32-bit packed color format with RGBM encoding for shader use
Stars: ✭ 39 (-96.3%)
Smo ShadersA collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
Stars: ✭ 97 (-90.8%)
LwrpshadersA collection of high customizable unlit shaders for Lightweight Render Pipeline
Stars: ✭ 125 (-88.14%)
2d Unity ExperimentsA collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
Stars: ✭ 107 (-89.85%)
DfvolumeDistance-field volume generator for Unity
Stars: ✭ 161 (-84.72%)
AsynccapturetestNon-blocking screen capture example with asynchronous GPU readback
Stars: ✭ 191 (-81.88%)
KinotubeAn image effect simulating analog video artifacts in Unity.
Stars: ✭ 142 (-86.53%)
SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Stars: ✭ 311 (-70.49%)
SkyboxplusBasic skybox extensions for Unity
Stars: ✭ 324 (-69.26%)
HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
Stars: ✭ 401 (-61.95%)
Retro3dpipelineA minimal example of a custom render pipeline with the Retro3D shader.
Stars: ✭ 354 (-66.41%)
FireflyUnity ECS example for special effects
Stars: ✭ 489 (-53.61%)
TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Stars: ✭ 528 (-49.91%)
NoiseshaderNoise shader library for Unity
Stars: ✭ 616 (-41.56%)
ParticleeffectforuguiRender particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Stars: ✭ 1,941 (+84.16%)
VertexanimationjobVertex animation with C# Job System and new Mesh API
Stars: ✭ 82 (-92.22%)
Pcxeffects3Unity VFX with point cloud
Stars: ✭ 121 (-88.52%)
ShurikenplusA collection of custom shaders for Unity particle system (Shuriken).
Stars: ✭ 121 (-88.52%)
TextureupdateexampleAn example showing how to update textures from a native plugin in Unity.
Stars: ✭ 133 (-87.38%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+1009.87%)
GltfastglTF runtime loading library for Unity
Stars: ✭ 156 (-85.2%)
KlaksyphonSyphon plugin for Unity
Stars: ✭ 149 (-85.86%)
RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
Stars: ✭ 170 (-83.87%)
Noiseball3A Unity example that shows how to use the new implementation of DrawProcedural.
Stars: ✭ 147 (-86.05%)
IsauraAn attempt at making a aura thingie with a isoline shader.
Stars: ✭ 187 (-82.26%)
KinovisionFrame visualization utility for Unity
Stars: ✭ 177 (-83.21%)
AlloyAlloy physical shader framework for Unity.
Stars: ✭ 244 (-76.85%)
DrawmeshwithmotionvectorsAn example showing how to generate per-object motion vectors when using DrawMesh.
Stars: ✭ 65 (-93.83%)
TestbedhdrpTestbed project for Unity HDRP (High Definition Render Pipeline)
Stars: ✭ 859 (-18.5%)
StandardgeometryshaderAn example of a geometry shader with Unity's standard lighting model support.
Stars: ✭ 303 (-71.25%)
GruboAudio visual experience with Roland Groovebox MC-101 and the Unity game engine
Stars: ✭ 41 (-96.11%)
DepthinverseprojectionAn example showing how to inverse-project depth samples into the view/world space in Unity.
Stars: ✭ 296 (-71.92%)
KinocontourContour line filter for Unity
Stars: ✭ 400 (-62.05%)
Unity Srp VxgiVoxel-based Global Illumination using Unity Scriptable Render Pipeline
Stars: ✭ 361 (-65.75%)
RdsystemReaction-diffusion system with CustomRenderTexture.
Stars: ✭ 271 (-74.29%)
KinomotionMotion blur post-processing effect for Unity
Stars: ✭ 484 (-54.08%)
KvantwigNon-realistic hair simulation in Unity
Stars: ✭ 467 (-55.69%)
UnitypcssNvidia's PCSS soft shadow algorithm implemented in Unity
Stars: ✭ 533 (-49.43%)
NnaoNeural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Stars: ✭ 57 (-94.59%)
ClonerAn example of use of procedural instancing.
Stars: ✭ 260 (-75.33%)
UnityurpunlitscreenspacedecalshaderUnity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Stars: ✭ 455 (-56.83%)
SwarmAn example of use of compute shaders and procedural instancing.
Stars: ✭ 547 (-48.1%)
Hologramshader✏️ Test of an hologram material made in Unity.
Stars: ✭ 684 (-35.1%)
Unity PreviewGitHub for Unity, the Preview!
Stars: ✭ 725 (-31.21%)