1. IgibsonLarge Scale Virtualized Interactive Environments for Robot Learning
2. 3dscenegraphThe data skeleton from "3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera" http://3dscenegraph.stanford.edu
3. RubiksnetOfficial repo for ECCV 2020 paper - RubiksNet: Learnable 3D-Shift for Efficient Video Action Recognition
6. GibsonenvGibson Environments: Real-World Perception for Embodied Agents
8. Cs131 releaseReleased assignments for the Stanford's CS131 course on Computer Vision.
13. cavinNo description, website, or topics provided.