1. Frontend BoilerplateAn ES20XX starter with common frontend tasks using Webpack 4 as module bundler and npm scripts as task runner.
3. raf-perfRAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing intensive graphics computation in canvas.
4. glsl-rotateGLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions).
8. glsl-smaaSMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
9. canvas-recordA one trick pony package to record and download a video from a canvas animation.
10. glsl-tone-mapA collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.