1. Physac2D physics header-only library for videogames developed in C using raylib library.
2. GalaxyBreakGalaxy Break is a minimalistic endless video game for mobile published for Android platform.
3. FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
4. rPBRPhysically based rendering (PBR) for raylib