504. NDroidA dynamic information flow tracing system for Android
505. modular-haxe-example/!\ DEPRECATED METHOD - check new haxe-modular project /!\ Demonstrates the creation of a modular Haxe JS application with lazy loading of modules
507. hx-jsasyncHaxe lib for generating native JS async functions in an ergonomic and type safe way.
509. cocos2d-haxecocos2d for Haxe is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using objective-c or python it uses Haxe. cocos2d for Haxe is a direct port from cocos2d for iPhone (WORK IN PROGRESS)
511. infinishipA procedural pixelated spaceship generator, remake of Dave Bollinger's "Pixel Spaceships".
512. YHaxenYHaxen is a Haxe project management tool written in Haxe. YHaxen can manage a project's variables, dependency validation, tests, builds, and releases.
516. redistHelperA small Windows script to quickly create redistribuable of an existing simple HL/JS/SWF haxe project.
522. imageSaverOpenFL extension to save a BitmapData instance to a mobile camera roll
524. svgProvides SVG parsing and rendering
526. heepsA Heaps extension library with "advanced" features.
528. spinehxSpineHx is Haxe/OpenFL/NME port of spine-libgdx skeletal animation runtime. [INACTIVE]
539. Gamepad-HaxehaXe port of Iain Lobb's Gamepad (github.com/iainlobb/Gamepad). Simulates an analog joystick input using the keyboard.
543. hmlNo description, website, or topics provided.
545. minicanvasSimple helper to quickly generate canvas images (for the browser and nodejs)
547. qemuQemu with Apple Silicon support, based on the HVF patch from Alex with minor bug fixes
550. p2imThis is the source code for P2IM paper (accepted to Usenix Security'20)