DiligentsamplesSample projects demonstrating the usage of Diligent Engine
Stars: ✭ 138 (-93.56%)
Mutual labels: gamedev, opengl, vulkan, rendering, opengl-es, renderer, directx, graphics-programming, graphics-engine, d3d11, d3d12 FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
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DiligentcoreCore functionality of Diligent Engine
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BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
Stars: ✭ 235 (-89.03%)
LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Stars: ✭ 1,011 (-52.8%)
RenderdocRenderDoc is a stand-alone graphics debugging tool.
Stars: ✭ 5,969 (+178.66%)
PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Stars: ✭ 722 (-66.29%)
Xray 16Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Stars: ✭ 1,806 (-15.69%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (-77.68%)
VxrGeneral purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
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Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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nautilusanother graphics engine
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ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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makmaMakma is a deferred Vulkan renderer written in C++.
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BansheeengineModern C++14 game engine with Vulkan support, fully featured editor and C# scripting
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Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+46.97%)
Learningdirectx12This repository is intended to be used as a code repository for learning DirectX 12.
Stars: ✭ 256 (-88.05%)
MagnumLightweight and modular C++11 graphics middleware for games and data visualization
Stars: ✭ 3,728 (+74.04%)
Overload3D Game engine with editor
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FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+516.95%)
Blue Flame EngineA 3D/2D game engine that supports both DirectX11 and OpenGL 4.5
Stars: ✭ 129 (-93.98%)
zig-gamedevBuilding game development ecosystem for @ziglang!
Stars: ✭ 1,059 (-50.56%)
awesome-rtxCurated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
Stars: ✭ 73 (-96.59%)
The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Stars: ✭ 2,710 (+26.52%)
ReshadeA generic post-processing injector for games and video software.
Stars: ✭ 2,285 (+6.68%)
Magnum ExamplesExamples for the Magnum C++11/C++14 graphics engine
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BsfModern C++14 library for the development of real-time graphical applications
Stars: ✭ 1,640 (-23.44%)
Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
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AcidA high speed C++17 Vulkan game engine
Stars: ✭ 838 (-60.88%)
QfusionSource code for cross-platform OpenGL gaming engine
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ApitraceTools for tracing OpenGL, Direct3D, and other graphics APIs
Stars: ✭ 2,198 (+2.61%)
Photon-v2A program that takes photographs of a virtual world.
Stars: ✭ 75 (-96.5%)
RavEngineA fast, easy to use C++20 3D game library for modern computers
Stars: ✭ 122 (-94.3%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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VitroExperimental C++20 multiplatform graphics engine.
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Yggdrasil-LegacyExperimental Vulkan Renderer / Game Engine written in C++20.
Stars: ✭ 20 (-99.07%)
Magnum PluginsPlugins for the Magnum C++11/C++14 graphics engine
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CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
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MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (-93.98%)
Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
Stars: ✭ 69 (-96.78%)
Lwjgl3LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.
Stars: ✭ 3,540 (+65.27%)
Viry3dCross platform 2D and 3D game engine in C++.
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HelixjsA Javascript 3D game engine.
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Tinygizmo📐 An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC
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Vk Gl CtsKhronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
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Monte carlo ray tracerA program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
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NcineA cross-platform 2D game engine
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KieroUniversal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Stars: ✭ 374 (-82.54%)
Cpp 3d Game Tutorial SeriesC++ 3D Game Tutorial Series is a YouTube tutorial series, whose purpose is to help all those who want to take their first steps in the game development from scratch.
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QuartzVulkan RTX path tracer with a declarative ES7-like scene description language.
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ExengineA C99 3D game engine
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Fiber2dCross-platform 2D Game Engine in pure Swift
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PremulalphaPre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
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Nova RsNova Renderer, but in Rust
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LuisaRenderHigh-Performance Multiple-Backend Renderer Based on LuisaCompute
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RenduA simple realtime graphics playground for experimentations.
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LumeCreate CSS3D/WebGL applications declaratively with HTML. Give regular DOM elements shadow and lighting.
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Vk raytraceRay tracing glTF scene with Vulkan
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