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Unity Shaders✨ Shader demo - More than 300 examples
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SpearSPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime
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sparksl-noiseminimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
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SlangMaking it easier to work with shaders
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NoiseshaderNoise shader library for Unity
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