sokol gpMinimal modern efficient cross platform 2D graphics painter in C
Stars: ✭ 228 (-52.3%)
bgfx-header-extension-libraryHeader-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
Stars: ✭ 35 (-92.68%)
adaA general porpose OpenGL app library
Stars: ✭ 105 (-78.03%)
Shader-PlaygroundsA WebGL shaders editor for beginners and otherwise.
Stars: ✭ 28 (-94.14%)
rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
Stars: ✭ 546 (+14.23%)
talvosTalvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.
Stars: ✭ 67 (-85.98%)
React Imgpro📷 Image Processing Component for React
Stars: ✭ 2,186 (+357.32%)
FsynthWeb-based and pixels-based collaborative synthesizer
Stars: ✭ 146 (-69.46%)
BoatappEnvironment for running Minecraft Java Edition on Android
Stars: ✭ 230 (-51.88%)
NimglNimGL is a Nim library that offers bindings for popular libraries used in computer graphics
Stars: ✭ 218 (-54.39%)
nautilusanother graphics engine
Stars: ✭ 16 (-96.65%)
redcubeJS renderer based on GLTF to WebGPU or WebGL backends.
Stars: ✭ 86 (-82.01%)
rendering-fwRendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Stars: ✭ 81 (-83.05%)
parametric surfacesParametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
Stars: ✭ 43 (-91%)
bgfx-pythonPython 3.7+ wrapper for the BGFX library. 🐍
Stars: ✭ 99 (-79.29%)
pilkaAnother live-coding tool for creating shader demos, Vulkan+Wgpu powered.
Stars: ✭ 84 (-82.43%)
Camera2GLPreviewAndroid camera preview application using Camera2 API and OpenGL ES/Vulkan
Stars: ✭ 140 (-70.71%)
WasabiWasabi Vulkan Game Engine
Stars: ✭ 34 (-92.89%)
UltralightNext-generation HTML renderer for apps and games
Stars: ✭ 3,585 (+650%)
Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stars: ✭ 5,393 (+1028.24%)
QuicksilverA simple framework for 2D games on desktop and web
Stars: ✭ 710 (+48.54%)
Lighthouse2Lighthouse 2 framework for real-time ray tracing
Stars: ✭ 542 (+13.39%)
Nya[WIP] Game Engine written in Crystal
Stars: ✭ 16 (-96.65%)
BlotterA JavaScript API for drawing unconventional text effects on the web.
Stars: ✭ 2,833 (+492.68%)
DotfeatherA closs-platform generic gameengine built on C#/.NET Standard 2.1
Stars: ✭ 28 (-94.14%)
CrossWindow-GraphicsA header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.
Stars: ✭ 48 (-89.96%)
gearoenixCross-platform C++ 3D game engine.
Stars: ✭ 33 (-93.1%)
GodexGodex is a Godot Engine ECS library.
Stars: ✭ 307 (-35.77%)
Q3liteQ3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Stars: ✭ 64 (-86.61%)
WebclglGPGPU Javascript library 🐸
Stars: ✭ 313 (-34.52%)
pygfxLike ThreeJS but for Python and based on wgpu
Stars: ✭ 72 (-84.94%)
XacorExperimental Game Engine
Stars: ✭ 24 (-94.98%)
TaiseiA free and open-source Touhou Project fangame
Stars: ✭ 428 (-10.46%)
Opengl RendererModern OpenGL renderer written in C++17
Stars: ✭ 85 (-82.22%)
HelixjsA Javascript 3D game engine.
Stars: ✭ 84 (-82.43%)
Dualitya 2D Game Development Framework
Stars: ✭ 1,231 (+157.53%)
ElkEngineSimple graphics engine used as submodule in many of my projects
Stars: ✭ 54 (-88.7%)
UsagiA hierarchical component entity system based game engine
Stars: ✭ 44 (-90.79%)
glfw-dD translation of GLFW, a multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Stars: ✭ 14 (-97.07%)
NunustudioWeb powered cross-platform 3D, WebXR game engine.
Stars: ✭ 1,302 (+172.38%)
InviwoInviwo - Interactive Visualization Workshop
Stars: ✭ 199 (-58.37%)
Lba2remakeA Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
Stars: ✭ 116 (-75.73%)
Foster TsA WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.
Stars: ✭ 112 (-76.57%)
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (-73.01%)
hypVR-RayHyperbolic VR using Raymarching
Stars: ✭ 81 (-83.05%)
Ruby2d🎮 The Ruby 2D gem
Stars: ✭ 427 (-10.67%)
VoxelmanPlugin-based client-server voxel game engine written in D language
Stars: ✭ 105 (-78.03%)
VulkanRendererPersonal repo for learning the vulkan graphics api
Stars: ✭ 42 (-91.21%)
CLUSEK-RTVulkan based C++ ray-tracing game engine.
Stars: ✭ 24 (-94.98%)
Mangomango fun framework
Stars: ✭ 343 (-28.24%)
Three.meshlineMesh replacement for THREE.Line
Stars: ✭ 1,644 (+243.93%)
Skia Wasm PortPort of the Skia drawing library to wasm, for use in javascript (node & browser)
Stars: ✭ 131 (-72.59%)
FishengineSimple, Unity-like Game Engine.
Stars: ✭ 191 (-60.04%)
MTTransitionsiOS Transitions ports from GL-Transitions.
Stars: ✭ 178 (-62.76%)
inline-spirv-rsCompile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
Stars: ✭ 21 (-95.61%)