DiligentsamplesSample projects demonstrating the usage of Diligent Engine
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DiligentcoreCore functionality of Diligent Engine
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BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+71.75%)
DiligentengineA modern cross-platform low-level graphics library and rendering framework
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LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Stars: ✭ 1,011 (-83.06%)
ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Stars: ✭ 1,146 (-80.8%)
PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Stars: ✭ 722 (-87.9%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+95.98%)
BsfModern C++14 library for the development of real-time graphical applications
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HlslexplorerSee how hardware understands your HLSL
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ReshadeA generic post-processing injector for games and video software.
Stars: ✭ 2,285 (-61.72%)
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
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Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
Stars: ✭ 197 (-96.7%)
Vulkan SamplesOne stop solution for all Vulkan samples
Stars: ✭ 2,009 (-66.34%)
BansheeengineModern C++14 game engine with Vulkan support, fully featured editor and C# scripting
Stars: ✭ 2,906 (-51.32%)
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
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ApitraceTools for tracing OpenGL, Direct3D, and other graphics APIs
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VeldridA low-level, portable graphics library for .NET.
Stars: ✭ 1,784 (-70.11%)
KlaygeKlayGE is a cross-platform open source game engine with plugin-based architecture.
Stars: ✭ 1,646 (-72.42%)
AlimerCross-platform game engine.
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makmaMakma is a deferred Vulkan renderer written in C++.
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VulkanVulkan API bindings for Go programming language
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VulkanoSafe and rich Rust wrapper around the Vulkan API
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Liblava🌋 A modern and easy-to-use library for the Vulkan API
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Indielib CrossplatformIndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
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PremulalphaPre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Stars: ✭ 97 (-98.37%)
XrtlCross-platform Real-Time Rendering Library
Stars: ✭ 108 (-98.19%)
VktkVulkan Toolkit
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BonzomaticLive shader coding tool and Shader Showdown workhorse
Stars: ✭ 829 (-86.11%)
Gfx[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Stars: ✭ 5,045 (-15.48%)
Gl vs vkComparison of OpenGL and Vulkan API in terms of performance.
Stars: ✭ 65 (-98.91%)
Fna3dFNA3D - 3D Graphics Library for FNA
Stars: ✭ 111 (-98.14%)
Xray 16Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Stars: ✭ 1,806 (-69.74%)
AgiAndroid GPU Inspector
Stars: ✭ 327 (-94.52%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+121.39%)
CommandbufferA lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
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MagnumLightweight and modular C++11 graphics middleware for games and data visualization
Stars: ✭ 3,728 (-37.54%)
Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Stars: ✭ 113 (-98.11%)
renderdoc-rsRenderDoc application bindings for Rust
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The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Stars: ✭ 2,710 (-54.6%)
Silk.netThe high-speed OpenAL, OpenGL, Vulkan, and GLFW bindings library your mother warned you about.
Stars: ✭ 534 (-91.05%)
Renderhelp⚡️ 可编程渲染管线实现,帮助初学者学习渲染
Stars: ✭ 494 (-91.72%)
KieroUniversal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
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Fiber2dCross-platform 2D Game Engine in pure Swift
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ocatThe Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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render-doctor渲染医生,基于 RenderDoc 的渲染分析工具,以 html 形式展现方便阅读和分享。
Stars: ✭ 46 (-99.23%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (-91.99%)
ShaderedLightweight, cross-platform & full-featured shader IDE
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SabaOpenGL Viewer (OBJ PMD PMX)
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Oreon EngineOpenGL/Vulkan Java 3D Engine
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Imguizmo.quatImGui GIZMO widget - 3D object manipulator / orientator
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OcatThe Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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Aether3dAether3D Game Engine
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Yggdrasil-LegacyExperimental Vulkan Renderer / Game Engine written in C++20.
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VxrGeneral purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Stars: ✭ 181 (-96.97%)
XacorExperimental Game Engine
Stars: ✭ 24 (-99.6%)
HybridrenderingengineClustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Stars: ✭ 563 (-90.57%)