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Top 46 vulkan-api open source projects

Vulkano
Safe and rich Rust wrapper around the Vulkan API
Wolf.engine
The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Lugdunum
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Kazan
Mirror; Work-in-progress software-rendering Vulkan implementation
Clvk
Experimental implementation of OpenCL on Vulkan
Gapid
GAPID is a collection of tools that allows you to inspect, tweak and replay calls from an application to a graphics driver.
Simple vulkan synchronization
A single-header library with a simplified interface for Vulkan synchronization
Pasvulkan
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Vrt
🔅 Ray tracing library for Vulkan API (indev)
Demos
Vulkan API crossplatform demos in Go
Practicalvulkan
Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.
Bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Introductiontovulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
Vulkan
Examples and demos for the new Vulkan API
Vulkan
Examples and demos for the new Vulkan API
Vulkan
Vulkan API bindings for Go programming language
Vkquake2
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, MacOS, FreeBSD, Raspberry Pi 4)
Vulkan Cookbook
Code repository for Vulkan Cookbook by Packt
Framegraph
vulkan abstraction layer that represent frame as a task graph
Liblava
🌋 A modern and easy-to-use library for the Vulkan API
Pumex
Vulkan library oriented on high speed rendering
SFE-Engine
A real time renderer based on Vulkan(LWJGL).
VulkanResources
A list of resources for learning Vulkan
magma
Abstraction layer to facilitate usage of Khronos Vulkan API
quake bsp vulkan
Quake BSP renderer written in C++ and Vulkan
Vortice.Vulkan
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
glsl trace
Library for shader debugging and profiling for Vulkan and OpenGL
Vulkan.NET
This repository contains low-level bindings for Vulkan used in Evergine.
RTX-Mesh-Shaders
Different mesh shading techniques using the NVIDIA RTX (Turing) technology.
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