RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Stars: ✭ 714 (+320%)
Mutual labels: unity, unity3d, game-development, gamedev, game-dev, graphics, shaders, shader, unity-asset, unity-3d, material TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Stars: ✭ 528 (+210.59%)
SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Stars: ✭ 311 (+82.94%)
HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
Stars: ✭ 401 (+135.88%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+6781.18%)
VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
Stars: ✭ 434 (+155.29%)
Unity Script CollectionA maintained collection of useful & free unity scripts / library's / plugins and extensions
Stars: ✭ 3,640 (+2041.18%)
Hologramshader✏️ Test of an hologram material made in Unity.
Stars: ✭ 684 (+302.35%)
Unity Shaders✨ Shader demo - More than 300 examples
Stars: ✭ 198 (+16.47%)
Unitylibrary📚 Library of all kind of scripts, snippets & shaders for Unity
Stars: ✭ 1,968 (+1057.65%)
LowpolyshadersUnity shaders optimized for Low Poly models.
Stars: ✭ 157 (-7.65%)
UnitypcssNvidia's PCSS soft shadow algorithm implemented in Unity
Stars: ✭ 533 (+213.53%)
DrawmeshwithmotionvectorsAn example showing how to generate per-object motion vectors when using DrawMesh.
Stars: ✭ 65 (-61.76%)
3 Modifiers And AbilitiesCustomise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By the end you can create your core combat experience. (REF MA_RPG) http://gdev.tv/rpggithub
Stars: ✭ 64 (-62.35%)
Noiseball3A Unity example that shows how to use the new implementation of DrawProcedural.
Stars: ✭ 147 (-13.53%)
DepthinverseprojectionAn example showing how to inverse-project depth samples into the view/world space in Unity.
Stars: ✭ 296 (+74.12%)
ProjectfieldwarningProject: Field Warning is a community-made RTS game centered around lethal regiment and division-scale warfare.
Stars: ✭ 86 (-49.41%)
OpencvforunityOpenCV for Unity (Untiy Asset Plugin)
Stars: ✭ 359 (+111.18%)
Unity2d ComponentsA constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
Stars: ✭ 375 (+120.59%)
Unity Texture Curve✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
Stars: ✭ 149 (-12.35%)
MiniengineaoSSAO image effect from Microsoft MiniEngine, ported to Unity.
Stars: ✭ 448 (+163.53%)
09 Zombierunner OriginalFirst person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
Stars: ✭ 64 (-62.35%)
SkyboxplusBasic skybox extensions for Unity
Stars: ✭ 324 (+90.59%)
Unity WireframeGeneral purpose wireframe shaders for use in Unity.
Stars: ✭ 378 (+122.35%)
Smo ShadersA collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
Stars: ✭ 97 (-42.94%)
2d Unity ExperimentsA collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
Stars: ✭ 107 (-37.06%)
RdsystemReaction-diffusion system with CustomRenderTexture.
Stars: ✭ 271 (+59.41%)
1 Character MovementThe first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub
Stars: ✭ 81 (-52.35%)
NoahgameframeA fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Stars: ✭ 3,258 (+1816.47%)
Retro3dpipelineA minimal example of a custom render pipeline with the Retro3D shader.
Stars: ✭ 354 (+108.24%)
SwissarmylibCollection of helpful utilities we use in our Unity projects.
Stars: ✭ 154 (-9.41%)
SwarmAn example of use of compute shaders and procedural instancing.
Stars: ✭ 547 (+221.76%)
Unity resourcesA list of resources and tutorials for those doing programming in Unity.
Stars: ✭ 170 (+0%)
ClonerAn example of use of procedural instancing.
Stars: ✭ 260 (+52.94%)
KinobloomBloom effect for Unity
Stars: ✭ 704 (+314.12%)
KvantwigNon-realistic hair simulation in Unity
Stars: ✭ 467 (+174.71%)
NoiseshaderNoise shader library for Unity
Stars: ✭ 616 (+262.35%)
PcxPoint cloud importer & renderer for Unity
Stars: ✭ 806 (+374.12%)
LwrpshadersA collection of high customizable unlit shaders for Lightweight Render Pipeline
Stars: ✭ 125 (-26.47%)
SavegameproA Complete and Powerful Save Game Solution for Unity (Game Engine)
Stars: ✭ 30 (-82.35%)
Packedrgbmshader32-bit packed color format with RGBM encoding for shader use
Stars: ✭ 39 (-77.06%)
TestbedhdrpTestbed project for Unity HDRP (High Definition Render Pipeline)
Stars: ✭ 859 (+405.29%)
NnaoNeural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Stars: ✭ 57 (-66.47%)
VideoplayereffectsExperimental special effects for VideoPlayer (Unity 5.6 new feature)
Stars: ✭ 252 (+48.24%)
UnityDebugA wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Stars: ✭ 29 (-82.94%)
UnityurpunlitscreenspacedecalshaderUnity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Stars: ✭ 455 (+167.65%)
Number Wizard Ui OriginalIntroducing basic User Interface in the Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub)
Stars: ✭ 18 (-89.41%)