Top 20 FLUX open source projects

1. ShaderShaker
Tool to generalize shader creation. It manages the combinational complexity of shader systems.
2. Danmaku-no-Kyojin
Danmaku no Kyojin (弾幕の巨人) is a 2D danmaku developed in C# with XNA.
3. Emeshe-deprecated
Rendering engine for VVVV using DX11 and based on the principles of the great original MRE for DX9
✭ 27
FLUXC#
4. FBXLoader2015forDX11
FBX Loader 2015 for DX11
✭ 28
C++C#cFLUX
5. LightScattering
Source code for the light scattering sample
6. lodmill
This repo is replaced by i.a. https://github.com/hbz/lobid-resources/
7. infiniminer
Automatically exported from code.google.com/p/infiniminer
✭ 55
C#FLUXNSIS
8. MonoGameEffects
Custom effects for MonoGame
✭ 16
C#FLUX
9. meshellator
3D asset import library for .NET 4.0. Supported formats are Autodesk 3DS and Lightwave OBJ.
10. mercury-particle-engine
Mercury Particle Engine
✭ 69
C#rubyFLUX
11. Toolkit
Repository for the SharpDX Toolkit
12. FBXLoader
FBX Loader 2014 for Direct3D11
13. structured-light
Automatically exported from code.google.com/p/structured-light
15. Evolution Sim
An Evolution Simulator I wrote to help my High School explain Evolution
✭ 14
C++FLUXc
16. drift-paradise-mta
Racing roleplay gamemode for Multi Theft Auto.
17. volumerendering
Sample for the Voxels library
18. dx11-pointcloud
dx11-pointcloud
✭ 29
C#FLUX
19. kyoob
XNA Voxel Engine
✭ 17
C#FLUX
1-20 of 20 FLUX projects