1. RegexAn implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
2. ThefatratThefatrat a massive exploiting tool : Easy tool to generate backdoor and easy tool to post exploitation attack like browser attack and etc . This tool compiles a malware with popular payload and then the compiled malware can be execute on windows, android, mac . The malware that created with this tool also have an ability to bypass most AV softw…
3. Android StackblurAndroid StackBlur is a library that can perform a blurry effect on a Bitmap based on a gradient or radius, and return the result. The library is based on the code of Mario Klingemann.
4. dbkitColumnar query processing engine in Rust
11. rust-core ioRust std::io with all the parts that don't work in core removed.
15. dpdkA comprehensive rust binding for DPDK allowing high speed userspace networking across 256 cores and 32 NICs
16. aeroAero is a new modern, experimental, unix-like operating system following the monolithic kernel design. Supporting modern PC features such as long mode, 5-level paging, and SMP (multicore), to name a few.
17. Mobile ConvNetRenderScript based implementation of Convolutional Neural Networks for Android phones
23. LitratoAndroid photo editing app with various filters and tools. Included advanced features like masking, histogram, color picker, EXIF viewer...
24. FireTVRemote-NodeA web app that can control your Amazon FireTV (Stick). Just startup Node, fill in your device's IP address and use your web browser as a remote. (Enable ADB debugging)
25. mimalloc-rsFork of mimallocator that aims to port mimalloc over to rust.
28. balisongVoxel renderer using raytracing, written in rust
35. pduSmall, fast, and correct L2/L3/L4 packet parser.
37. coolrsCoolRs is a collection of Android Renderscript effects.
46. ReignSDKThe ReignSDK is a set of libraries, projects, tools and source code written in C# and C/C++ for App and Game development.
47. FaceMappingThe face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capable of animating.