Hologramshader✏️ Test of an hologram material made in Unity.
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RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
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RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
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TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
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Unitylibrary📚 Library of all kind of scripts, snippets & shaders for Unity
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SpheredissolveCustomizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
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HoloshieldHighly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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Unity Script CollectionA maintained collection of useful & free unity scripts / library's / plugins and extensions
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Unity Texture Curve✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
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KinobinaryBinary image effect for Unity
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Unity Shaders✨ Shader demo - More than 300 examples
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KinobloomBloom effect for Unity
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ShinyeffectforuguiShiny effect of uGUI, which does not need mask or normal map.
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UieffectUIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
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LowpolyshadersUnity shaders optimized for Low Poly models.
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3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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NnaoNeural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
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VerticaldissolveProcedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
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ProccharvfxProcedural character generation with Unity Shader Graph and VFX Graph
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LwrpshadersA collection of high customizable unlit shaders for Lightweight Render Pipeline
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Water2d UnityA simple shader + example of a water surface with reflection in 2D
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2d Unity ExperimentsA collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
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Noiseball3A Unity example that shows how to use the new implementation of DrawProcedural.
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KinomotionMotion blur post-processing effect for Unity
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KinotubeAn image effect simulating analog video artifacts in Unity.
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KinostreakAnamorphic lens flare effect for Unity
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SkyboxplusBasic skybox extensions for Unity
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Retro3dpipelineA minimal example of a custom render pipeline with the Retro3D shader.
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Smo ShadersA collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
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UnityurpunlitscreenspacedecalshaderUnity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
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Unity resourcesA list of resources and tutorials for those doing programming in Unity.
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OpencvforunityOpenCV for Unity (Untiy Asset Plugin)
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BloodfxProcedural blood stain shader
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ShadersA collection of shaders written in CG/ShaderLab for Unity.
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SsrtReal-time indirect diffuse illuminaton using screen-space information for Unity.
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KinovisionFrame visualization utility for Unity
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Unity WireframeGeneral purpose wireframe shaders for use in Unity.
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ContactshadowsExperimental implementation of contact shadows for Unity.
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MiniengineaoSSAO image effect from Microsoft MiniEngine, ported to Unity.
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EzsoftboneA simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
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Noiseball2A small example of procedural modeling with compute shaders.
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KinocontourContour line filter for Unity
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VideoplayereffectsExperimental special effects for VideoPlayer (Unity 5.6 new feature)
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ClonerAn example of use of procedural instancing.
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AlloyAlloy physical shader framework for Unity.
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RdsystemReaction-diffusion system with CustomRenderTexture.
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StandardgeometryshaderAn example of a geometry shader with Unity's standard lighting model support.
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DepthinverseprojectionAn example showing how to inverse-project depth samples into the view/world space in Unity.
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